Alex Williams <thantos@d...>

108 threads · 184 posts

  1. [DSII] Online Conversion?

    5 by this author · 9 total · first author post Sep 5 1996

  2. Please CAn somebody explain

    1 by this author · 3 total · first author post Sep 6 1996

  3. FT Roleplaying (long)

    1 by this author · 15 total · first author post Sep 8 1996

  4. [CrystalMud] Unfinished Specification

    1 by this author · 1 total · first author post Sep 15 1996

  5. [CrystalMud] Silence?

    4 by this author · 9 total · first author post Sep 17 1996

  6. [DSII] Softskinned vehicles against tank guns?

    2 by this author · 3 total · first author post Sep 19 1996

  7. DS2 / SG2 vehicle design.

    1 by this author · 2 total · first author post Sep 22 1996

  8. Andy's Dirtside II Web Page

    2 by this author · 4 total · first author post Sep 23 1996

  9. DSII - Troops Dug in?

    1 by this author · 2 total · first author post Sep 23 1996

  10. FT3, details of needed changes

    1 by this author · 20 total · first author post Sep 24 1996

  11. DS2: Artillery ammo design question

    1 by this author · 2 total · first author post Sep 25 1996

  12. Murphy's Laws of Combat

    1 by this author · 22 total · first author post Oct 1 1996

  13. SGII: Question for Jon Tuffley re: NSL MICV GMS/L

    2 by this author · 5 total · first author post Oct 14 1996

  14. Beam Batteries

    1 by this author · 25 total · first author post Oct 14 1996

  15. Conventional DS2?

    1 by this author · 19 total · first author post Nov 19 1996

  16. Variant PDAF/ADAF Rules

    1 by this author · 22 total · first author post Nov 19 1996

  17. needle beam thoughts

    1 by this author · 8 total · first author post Dec 3 1996

  18. Virus Alert!

    1 by this author · 6 total · first author post Dec 9 1996

  19. Why big ships are too good...

    2 by this author · 36 total · first author post Dec 10 1996

  20. FT III, BIg ships and such.

    3 by this author · 35 total · first author post Dec 10 1996

  21. Points, Mass and FT3 [FAO MJE-JMT-GZG]

    3 by this author · 48 total · first author post Dec 11 1996

  22. FTIII

    3 by this author · 20 total · first author post Dec 12 1996

  23. FT3

    1 by this author · 8 total · first author post Dec 12 1996

  24. Linking SGII with Fullthrust

    1 by this author · 4 total · first author post Dec 13 1996

  25. FMA Fantasy etc.

    1 by this author · 5 total · first author post Dec 13 1996

  26. Other Sci-Fi Genres (Was Re: FMA Fantasy etc.)

    1 by this author · 8 total · first author post Dec 13 1996

  27. One thing I'd love to see...

    1 by this author · 7 total · first author post Dec 13 1996

  28. (North) American games...

    1 by this author · 39 total · first author post Dec 14 1996

  29. Apology to list, Adam, for stirring shit up.

    1 by this author · 2 total · first author post Dec 14 1996

  30. Easy Mecha Rules

    1 by this author · 3 total · first author post Dec 15 1996

  31. EMP (was Why big ships are too good...)

    1 by this author · 6 total · first author post Dec 15 1996

  32. Cancon 97 Full Thrust Details

    1 by this author · 13 total · first author post Dec 21 1996

  33. Dirtside II rules question

    4 by this author · 11 total · first author post Dec 24 1996

  34. Heavy Gear Figures for SG2

    1 by this author · 6 total · first author post Jan 4 1997

  35. Dirt Side Vehicle Turning

    1 by this author · 5 total · first author post Jan 13 1997

  36. [SGII]How would you rate this?

    1 by this author · 2 total · first author post Jan 15 1997

  37. Computer game

    1 by this author · 18 total · first author post Jan 19 1997

  38. The Digital Battlefield

    1 by this author · 26 total · first author post Jan 21 1997

  39. DSII Questions

    1 by this author · 16 total · first author post Jan 21 1997

  40. About easy Mech rules....

    1 by this author · 5 total · first author post Jan 22 1997

  41. Nanotechnology

    2 by this author · 23 total · first author post Feb 8 1997

  42. Online miniature ordering

    1 by this author · 4 total · first author post Mar 1 1997

  43. Dirtside II Damage Chits

    1 by this author · 10 total · first author post Mar 20 1997

  44. Real Thrust Discussion

    2 by this author · 10 total · first author post Mar 20 1997

  45. Capital Ships in Campeign Games

    1 by this author · 43 total · first author post Mar 27 1997

  46. Real Space Combat Help:

    6 by this author · 57 total · first author post Apr 9 1997

  47. DSII Infantry Base Sizes

    1 by this author · 5 total · first author post Apr 11 1997

  48. Australian/Oceanic Union Stargrunt figures.

    1 by this author · 3 total · first author post Apr 19 1997

  49. Redneck Ride the Atomic Rail

    1 by this author · 1 total · first author post Apr 19 1997

  50. Cavalry in SG2

    1 by this author · 9 total · first author post Apr 19 1997

  51. Scatterguns and SMPs... and PDAF

    1 by this author · 11 total · first author post Apr 22 1997

  52. Another POINTless Argument (was Re: Scatterguns and SMPs... and

    1 by this author · 1 total · first author post Apr 23 1997

  53. Anti Grav......

    1 by this author · 24 total · first author post Apr 23 1997

  54. Stargrunt "one" points system?

    2 by this author · 19 total · first author post Apr 26 1997

  55. A couple of Questions about Dirtside II

    4 by this author · 10 total · first author post May 15 1997

  56. Silly DS2 Q for Jon

    1 by this author · 5 total · first author post May 15 1997

  57. Under Fire-DS2

    1 by this author · 13 total · first author post May 16 1997

  58. Star Grunt 2 : Whenit finaly comes together.

    6 by this author · 19 total · first author post May 26 1997

  59. SGII Point Systems and Scenarios

    1 by this author · 5 total · first author post May 26 1997

  60. Star Grunts Point System

    1 by this author · 5 total · first author post May 27 1997

  61. Windows 95 & NT Ship Builder

    1 by this author · 16 total · first author post May 28 1997

  62. Star Grunts Point System (Beware flame war erupting...)

    1 by this author · 15 total · first author post May 28 1997

  63. Atlanta-based Game Stores, Etc.

    1 by this author · 4 total · first author post May 30 1997

  64. Full Thrust Format for Email games

    3 by this author · 17 total · first author post May 30 1997

  65. Question for the Americans (was Storage & Transportation)

    1 by this author · 17 total · first author post May 30 1997

  66. Conversions (Stargrunt)

    4 by this author · 12 total · first author post Jun 13 1997

  67. DS II Personal Walkers

    2 by this author · 11 total · first author post Jun 18 1997

  68. Close Assault and Scenario (Stargrunt)

    1 by this author · 28 total · first author post Jun 19 1997

  69. SGII Scenarios?

    3 by this author · 12 total · first author post Jul 11 1997

  70. AI in FT (was Re: Be gentle...)

    1 by this author · 65 total · first author post Jul 13 1997

  71. Just a hunch...

    1 by this author · 4 total · first author post Jul 13 1997

  72. DSII: Firer Down Chit for Infantry Question

    1 by this author · 8 total · first author post Jul 22 1997

  73. Computer System Survey

    1 by this author · 12 total · first author post Aug 14 1997

  74. Application Implementation Holy Wars, PLUS!!!

    1 by this author · 2 total · first author post Aug 15 1997

  75. SGII Close Combat

    1 by this author · 3 total · first author post Aug 19 1997

  76. DSII/CENTURION Conversion Notes

    2 by this author · 3 total · first author post Sep 5 1997

  77. Cover in Dirtside II

    2 by this author · 6 total · first author post Sep 9 1997

  78. Updated DSII/CENTURION Text (now with examples!)

    2 by this author · 6 total · first author post Sep 14 1997

  79. Tolerance - MIME attachments in ASCII are OK?

    1 by this author · 5 total · first author post Sep 17 1997

  80. CENTURION Conversions

    1 by this author · 2 total · first author post Sep 17 1997

  81. Motorcycles in DSII and SGII

    1 by this author · 6 total · first author post Oct 3 1997

  82. Vector Rules

    3 by this author · 42 total · first author post Oct 7 1997

  83. Vector Rules -- engines

    1 by this author · 5 total · first author post Oct 9 1997

  84. Low Tech forces in DSII/SGII

    1 by this author · 10 total · first author post Oct 13 1997

  85. Bio-Forces -- Was: SG2/DS2 help wanted...

    5 by this author · 16 total · first author post Nov 3 1997

  86. Revision Numbers

    1 by this author · 5 total · first author post Nov 21 1997

  87. SG II House Rules - longish post

    7 by this author · 33 total · first author post Feb 2 1998

  88. Ortillery

    1 by this author · 5 total · first author post Feb 3 1998

  89. MIME mail

    2 by this author · 6 total · first author post Feb 6 1998

  90. Some FT background stuff (guidelines for writers)

    4 by this author · 29 total · first author post Feb 12 1998

  91. [OFFICIAL] Some FT background stuff (guidelines for writers)

    1 by this author · 15 total · first author post Feb 13 1998

  92. [GZG-L]

    1 by this author · 25 total · first author post Nov 26 1998

  93. Cannon - What makes something Cannon?

    1 by this author · 4 total · first author post Jun 5 2001

  94. Questions regarding NAC ground units, was SG IF morale

    1 by this author · 153 total · first author post Dec 2 2001

  95. [FMAS] FMASuper

    1 by this author · 13 total · first author post Jan 23 2002

  96. Progress report ......

    1 by this author · 11 total · first author post Jan 25 2002

  97. OT Genres & Backgrounds was GW

    1 by this author · 25 total · first author post Jan 26 2002

  98. [FT] Wacky question

    1 by this author · 8 total · first author post Jan 28 2002

  99. [OT]Wither Canada?

    2 by this author · 41 total · first author post Mar 13 2002

  100. [DS] Hidden units and detection, including Recon by Fire

    2 by this author · 35 total · first author post Apr 3 2002

  101. [DS] Points system

    3 by this author · 14 total · first author post Apr 4 2002

  102. [DS] Dicing variants was: Hidden units

    1 by this author · 4 total · first author post Apr 4 2002

  103. DS3 points systems and features

    4 by this author · 20 total · first author post Apr 5 2002

  104. [DS] No Capacity was: Points system (fresh)

    6 by this author · 49 total · first author post Apr 5 2002

  105. Heavy Gear was RE: [DS] No Capacity was: Points system (fresh)

    1 by this author · 2 total · first author post Apr 7 2002

  106. DESK points and game balancing

    1 by this author · 6 total · first author post Apr 7 2002

  107. [FT-AAR] First contact (long)

    2 by this author · 9 total · first author post Sep 14 2002

  108. Happy New Year and E911

    1 by this author · 6 total · first author post Jan 8 2003