[FT-AAR] First contact (long)

9 posts · Sep 14 2002 to Sep 17 2002

From: Beth Fulton <beth.fulton@m...>

Date: Sun, 15 Sep 2002 00:33:22 +1000

Subject: [FT-AAR] First contact (long)

G'day guys,

Played some 3D FT on Friday night (basically allowed you to MD up/down
in addition to forward etc). I wouldn't do it with too many ships (and big
ships might be a pain to "base"), but for small groups of little ships, its a
heap of fun. We're going to start scrounging old TV and car aerials, looks
better than having a counter with +/-x next to the fig ;)

For those who are interested (or can tolerate more poor writing
skills!)....
Oh and sorry if I got the German ranks messed up, Derek's been at an anime
marathon all day so I couldn't double check with him.

Beth

> [quoted text omitted]
FIRST CONTACT

Her throat was dry as she strained to pick up the slightest noise out of
place. She was fresh out of the Academy and already a SENSO on a light
cruiser. Her palms were sweaty, more from fear of letting everyone down only
three days in to her first posting than from fear about what lay out there.
This Crunchie ship must have something good on board if they'd diverted a
cruiser squadron to go find it. Things were stretched pretty thin these days
and a cruiser squadron was a big commitment.

Things had briefly looked up when the Needham Treaty was signed with the
P'taah Faction of the Phalon Conglomerate. They'd promised advanced
technologies, tunable weapons, plasma artillery, even some Sa'Vasku stuff. It
hadn't materialised. At least not quick enough for the war weary human
commanders. The rumour of a consignment of fusing plasma projectors and the
schematics for multi-layer armour just there for the taking, floating on
board a Crunchie ship derelict in space, had been enough to electrify the
atmosphere at the station back round Zwickhau. They'd made it here in two days
and her stomach were still in a mess. The jump drugs messed her up so good she
was almost tempted to try a jump with out them! And now her Kaptain was on her
for the slightest indication of ships, Crunchie, Pred, Spikey, Euries, Feds,
anything. She'd been top of her class a week ago, the best. But this was all
different, harder, strange. She strained to find the slightest hint of
something that was not part of the background roar of the universe. Funny how
with all this technology some of the best pattern analysers were still the
human ears and eyes.

She'd been studying classical woodwind, Oboe, when the Preds had first come.
In those thrilling days she'd thought of them as some far off exotic novelty.
Wow, other life in the galaxy. Nice, but not nearly as important as getting
that rising tone just right in the fifth act of Martinoise's Requiem. She'd
been annoyed more than afraid when Papa had been called up, despite his age,
to lead a unit on some far off colony. He'd seen action, won a few medals in
the Third Solar War, made a bit of a name for himself. With the Preds making
inroads with each passing month that made Papa a valuable commodity, or so
those government mouths had said. It was when her brother Kurt had died
defending Rheinhold that it had coming crashing home.
The Preds weren't some novelty off a tri-vid, they were real and they
were after her people, her family. They were vicious, savage, animals who had
saliva and blood dripping from their jaws and they took you alive to feed to
their young! They had to be stopped. That's what Klaus had told her the day
he'd signed up. She hadn't wanted him to go at all. Papa had gone, Kurt had
already gone, must he go too? Mama had kept her own council and Klaus had been
insistent. In the end she'd seen him off at the lift port, though she'd nearly
been ill when she'd noticed his fine, long fingers curled around the barrel of
that ugly metal Sturmgewehr. Papa and Klaus had died within days of each
other, the grams with the news for Mama arriving the same day. She'd been
waiting outside in the dawn light the next morning when they opened the doors
to the recruiting centre. First to sign up for the Kriegsraumflotte that day.
That now seemed so long ago, had it really only been months?

Pfzzt. It jarred her back to the here and now. A contact. Barely noticeable
against the background hissing and burbling that is space, but definitely
there, the jarring pulse of a ship. A dancing pattern of spikes on her upper
board goes red, the AI has it now too, weak but real.

"Audio contact Sir" "Bearing" "Still trying to get a solid fix Sir"

She can sense the Kaptain, his eyes boring in to her demanding more. She can
feel the tension mounting around the bridge as they wait for her to speak
again. Sweat begins trickling down her neck. Concentrate, she tells herself.
Shutting out all but the spitting sounds in her ear and the waveforms on her
boards she focuses on that faint pulse. The pulse grows, splits and becomes
three. Three very recognisable forms.

"Euries Sir! A Voroshilev, Tibet and Beijing" "Deploy sensors"

A new purr in her ear, sensor buoys giving her extra feed, more sensitive than
standard ship mounts.

"SENSO, what's their bearing?"

Almost got them, just a little bit more she thinks as she plays her boards,
cutting out clutter and tying the patterns down, trying to get a Doppler
swipe. Got them!

"43 Port 10 Down, range 42000 km and holding steady"

She let out a long breath, one she hadn't realised she was holding. First
contact over, this was no training exercise and she'd done it. It wasn't the
Crunchie they were after, but at least they knew something must really be out
here if the Euries were after it too. BANG! A return that nearly took her ear
off! Loud, clear and coming straight at them. Not fast, but not cautious
either. That was no Eurie! Great big screaming Fed engines, she could id them
in her sleep.

"Sir Fed contacts at 180000 km and coming in at 0.42lsh" "How many?" "Three, a
Jerez, Suffren and Milan Sir"

Compared to the Euries these Feds were blazing up the skies. In fact it was
proving hard to keep track of the Euries with the mammoth Fed engines blasting
all the frequencies. She tried to filter them out, block them out,
just like she would a nova or quasar. Yep there it was the tell-tale
Eurie engine click, but she knew she'd be lucky to keep a solid hold on them
for long.

"They're either being kaptained by an idiot, or they know something we don't
about the location of that Phalon ship." Kaptain Born commented almost to
himself, before turning to a young man sitting straight as a board off to her
left. "Where are they headed Ehrlich?"

The time seemed to stretch unbearably as they waited for Max's answer. She
felt a momentary twinge for Max, he was as green and nervous as she was. Max
remained painfully straight in his chair, but his efforts still weren't
producing an answer.

"Ehrlich?" the Kaptain pressed.

She concentrated on her own boards now trying to anticipate Max's response,
trying to see if she could pick anything up herself. She spotted it herself as
the words began to spill from Max. A flicker out of place, not hard edged and
active like the Feds or Euries, but a dead dull weight dipping the spectrum as
it blocked out the background hiss that should've been coming through that
spot. They'd found the Crunchie ship and it was right in the middle of the lot
of them. The Kaptain had gone rigid and was looking decidedly uncomfortable.
Just then Tycho spoke up from comms.

"Kaptain, incoming message from the Bremen..."

Born reached over and picked up a headset, his shaking hands betraying his own
nervousness. Their CO was not known as a military genius and probably wouldn't
have gotten his own command, let alone a cruiser if it hadn't been for the
losses to the Preds. He made some short sharp comments to his CO before
dropping the headset, clearing his throat and turning back to his bridge crew.

"Flottillenadmiral Huygens says we're to keep the Crunchie for ourselves at
all costs. We are authorised to fire preemptively. The Euries and Feds want
this as badly as we do so it looks like we're going to have to fight for it.
Nav, we're to tie in to their systems, try and keep with them."

The Kaptain settled into his chair, she could see his knuckles were white,
gripping the arm rests. She felt herself pushed back in her seat as the ship
pulled in tight behind the Bremen. She could tell from the shift in returns
that they were diving down under the Crunchie. The Euries was still holding
their ground, but the Feds had started a steep, fast climb. Funny how out here
some commanders still sort the high ground. They followed the Bremen in, down
and forward, closing the distance between them and their prize.

"We're entering long range of the Euries sir" Emil reported off to her right.
"Target the Tibet" Born commanded. His shoulders slumping almost imperceptibly
when the shots went wide. Her pulse quickened as she saw that the Bremen's
forward guns had been more accurate, hitting the Tibet fair on the nose, but
her spirits dipped as she watched the shots skitter off the Eurie's shields.

In the midst of this she heard it, a hot fizzing shriek. Incoming fire,
burning its way straight at her. She opened her mouth to tell the Kaptain, but
Emil was sharp and alert. "Incoming fire" he reported calmly. She envied his
calm, wondered if she'd ever seem that serene under fire.

"Turn away, turn away" Born urged, but it felt like the ship was trapped in
syrup, dragging itself slowly away from the path of the fire. WAM! Fire sliced
down their starboard side, vaporising armor plates and shaking the ship. She'd
heard a lot at the Academy about how old the Eurie ships were. It had seemed
reassuring. Not so any more, that ancient ship was doing a damn good job of
trying to destroy them. The jolts from the incoming fire were shoving her
around, she slammed into her boards. Suddenly she was finding it hard to
breath, could taste the warm metal tang of blood in her mouth.

Emil's board transfixed her. Her world was shrinking down to the lights on his
board, the throbbing, crackling cacophony from her headset, and the ache in
her chest as her heart pounded in the base of her throat. She watched as they
changed course, pulling up and away from the Euries. The Feds were up there,
but for now they were out of weapons range, not as a great a threat. But the
ship wasn't climbing fast enough, the Euries were still pounding them.

"Incoming barrage from the Voroshilev" Emil intoned.

She braced waiting for the shots to hit the already weakened hull. Time was
stretching again and she felt as if she were being stretched with it. She
wondered how far it could go, if it might snap. This time the beams sliced in
to the ship itself, the lights went red and the shrill falsetto of a
depressurisation alarm filled her head. Mercifully someone muted it as the
Kaptain straightened himself, listened to the woeful reports of damage flood
in. The forward guns were down, the fire control was fried, FTL was offline,
the primary feed to the main engines had been destroyed and the power core was
threatening to overload. She felt a weight in the pit of her stomach, a lead
weight pinning her to her seat. There was a trickle down her cheek. She wiped
at it, only realising it was blood not sweat when she saw it coating her
fingers.

"Take her down, full possible speed." Born ordered, shifting in his chair, his
shirt drenched. "That will take us out of formation sir" the nav officer
warned. "You have your orders". Born said sharply.

She watched their course on Emil's monitor, saw them fall away from the Bremen
and the Köln which where maintaining their forward momentum. The Euries were
coming in underneath the Feds swinging sharply around and down overhead. They
were caught between them. Fire was now coming from both directions, the Bremen
was taking most of it, but the Euries had guessed at her ships weakened state
and were sending secondary fire their way to finish them off. She felt like
she was watching someone else's actions, watching someone else's life. They'd
lost the PDS, all the main batteries, their drives were dead in the water and
life support was critical.

"Missiles, there's missiles" she heard Emil report above the alarms and
chatter filling the dully lit bridge.

She crossed her fingers and started to silently recite a prayer her
Grandmother had taught her as a child. There was silence, they were dead in
the water, nothing they could do to save themselves.

"They've gone short. A full 1000 km short of our mark sir. The Feds must be at
extreme range, but they are closing sir." "We need those engines NOW Selye!!"
Born yelled in to his link with engineering. There was a short response, she
couldn't tell what it had been though.

It seemed like an age watching the directed chaos in front of her eyes,
listening to the whirs and cracks from her headset. Shots, explosions,
reports, orders, sparks, pulsing lights, pulsing sounds, running into one
another. Her head was swimming, no training had prepared her for this. Her
eyes settled on the Kaptain slumped in his seat, fingering his collar. Not a
vision that inspired confidence. She could feel a knot rising in her throat, a
feeling of desperation.

"Minimum thrust back on line sir." Came the clear report from below. "Nav,
hard to port, down full". The Kaptain ordered, making the ship veer further
from her squadron mates, hoping to slip from the Feds and Euries attentions.

She flinched as she heard the whoop of close beam fire trill through her
sensors. Then a massive rolling howl sweep across her channels and she choked
as she realised it had been the Bremen's bridge exploding. The whole front
section of the ship detached by a well timed combination of missile
detonations and concentrated beams. She was going numb, wondering if sanity
would reassert itself before the Euries or Feds turned their attentions back
her way.

"The Köln has struck its colours sir"

That left them as the sole functioning NSL ship. The Feds and Euries were
directing more fire at each other, but odd shots were still coming their way.
How was the ship going to stand up? Her breathing was coming faster,
shallower. Her head was swimming. She heard a quiet, firm voice beside her.

"Keep yourself busy. Give yourself a purpose. DO NOT let your mind dwell on
it. Do you understand?" Emil asked catching her eye. "Yes sir!" she blurted,
memories of her training sims finally kicking in.

Suddenly she knew she had to feel useful, her life depended on it. She started
a standard damage control run through on her board, patching together
circuits, redirecting feeds, stowing free gear that could become an airborne
hazard. All the while trying to ignore the popping of the remaining hull
sections on the Bremen, the shifting Doppler scream of the diving Feds, the
Euries swinging back in behind them, the building whine of incoming missiles.

"Missiles off the starboard bow! Brace for impact! All hands brace for
impact!"

The force doubled her up and then tore her from her harness, slamming her over
the rail and down in to the well below. It hurt to breathe, but she could
move, she was still whole. She pulled herself to her feet, moving back to her
station, averting her eyes from the sickening remains of her Kaptain and
Ehrlich.

"Fregattenkapitan Virchow to the bridge" Emil spoke smoothly into the comm
system. "He's dead Fischer, he was trying to clear the gun decks when we took
that second wave. It was quick." Came back Doc Schrodinger's quiet reply.

Emil smoothly rose from his station, taking in the bridge with a sweep of his
eyes, all heads turned his way. He motioned her to take over his station and
leaned over toggling the comms on. "This is Kapitanleutnant Emil Fischer. As
of this moment I am in command of this vessel. Do your jobs well and we will
be fine. Best speed." His message was short, but his confident voice ringing
out across the ship seemed to ease the tension, give them new hope.

She turned back to her new tasks, wondered what he'd do next. Half a ship, a
pretty raw crew, despite his words it had to be a hard task. Her thoughts were
sheared in two by the whine of more missiles.

"Missiles starboard high sir" she reported, willing her voice steady. "Full
ahead" he ordered.

She could feel the vibrations of the labouring engines. This time the impact
didn't unseat her, but it was not good. The vibrations had taken on a new
whine, the pulsing was all wrong.

"We beat the missiles sir, but the relay redirects for the power core have
failed. We have to evacuate the ship sir, she's got about 10 minutes tops."
Selye's frantic voice reported from the main core. "Range to the Phalon ship?"
Emil asked swinging his attention to her

She searched desperately for it amongst the many flickering icons in front of
her. Finally, "560 km sir"

Emil hit his comms again. On a private line, "Boas get that precious
xeno-database and those marines of yours on the shuttles, we're going
in."
Then shipwide, "This is Fischer. Abandon ship. All hands to the shuttles. I
repeat abandon ship, all hands to the shuttles. Pilots to set course for the
Phalon ship, we're not expecting resistance, but let the marines go in first.
Out." She felt disorientated. They couldn't stay here obviously, but to go
there?! His voice snapped her out of it. "Come on lets move!!" She stood,
patted her pockets, quickly double checking her medpacs, rations, breather,
ear comms. She headed for the hatch, down a narrow clearway, following others
to the shuttles, grabbing a side arm from an open weapons locker as she went.
Her main headset sat discarded back on the bridge, but she swore she could
still hear the sizzle of weapons fire. A thought stuck in her mind. It
wouldn't budge as she jogged along. As Grandma used to say, out of the frying
pan and in to the fire...

From: Alex Williams <thantos@d...>

Date: Sat, 14 Sep 2002 10:45:01 -0400

Subject: Re: [FT-AAR] First contact (long)

> On Sun, Sep 15, 2002 at 12:33:22AM +1000, Beth.Fulton@csiro.au wrote:

Just a note:

Flagship Games (http://www.flagshipgames.com/) sells a really nice
ariel-and-base combo called a Battlepole for Mecha! and Starships!.
(Yes, I'm the last living Mecha! player; its all so sad.) They're good quality
and come with nice, thick, heavy bases that keep you from having to worry
about tipping it over, even at flightband 6.

From: Beth Fulton <beth.fulton@m...>

Date: Sun, 15 Sep 2002 00:51:43 +1000

Subject: RE: [FT-AAR] First contact (long)

G'day,

> Flagship Games (http://www.flagshipgames.com/) sells a really nice

Cool thanks! I did do a quick net trawl, but didn't turn anything up.

Thanks

From: Alex Williams <thantos@d...>

Date: Sat, 14 Sep 2002 10:55:45 -0400

Subject: Re: [FT-AAR] First contact (long)

> On Sun, Sep 15, 2002 at 12:51:43AM +1000, Beth.Fulton@csiro.au wrote:

When it comes to obscure, lost giant robot games, I'm a treasure trove of
knowledge. Though I've never been able to get my hands on a copy
of Turant Games' _Wehrmacht_.  Le sigh.

ObGZG: DirtSide II is actually quite keen for doing giant robot combat in,
though one often wants to house rule in heavier armour to make them
worthwhile.

From: Eric Foley <stiltman@t...>

Date: Sat, 14 Sep 2002 22:41:13 -0700

Subject: Re: [FT-AAR] First contact (long)

[quoted original message omitted]

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Sun, 15 Sep 2002 15:03:58 +0200

Subject: Re: [FT-AAR] First contact (long)

[quoted original message omitted]

From: Beth Fulton <beth.fulton@m...>

Date: Mon, 16 Sep 2002 09:52:04 +1000

Subject: RE: [FT-AAR] First contact (long)

G'day,

> Sounds like fun, if a bit fiddly.

Fun yes, fiddly to some extent - that's why I'd keep it for smaller
match-ups, something to give them an extra fun twist and put the faster
engines to the test;)

> Nice piece...

Thanks.

> I've got to write up some fiction soemday...

There used to be a general website that collected GZG fiction, not sure if it
toppled over with the failure of free websites to be truly free anymore.

> Good enough. One point: the German for 'Captain' is

Its Kapitän in my word doc, obviously not something that came across cleanly
to the email text. Though being me it was a fair assumption to consider
mis-spelled English, I'm good at that ;)

> Could you give more details about the rules you used ? Did

Basically it boiled down to:

1) When writing orders you could MD up and down as well as forward. 2) Do
horizontal vector movement as normal 3) Do the same as for horizontal, but in
the vertical (as we assumed, for simplicity sake, your ship's axis was always
on the horizontal this came down to update vertical height and speed)
4) Firing - ideally measure as normal (that's why we're after some
telescoping stands) and originally we held a measure up above the position of
the fig on the table top so you could measure true range, but it was a bit of
a drag without the telescoping stands doing it for us. So as a fudge for that
night we just added the horizontal range to the difference in the vertical
heights of the firing and target ship and then read the range off a quick
chart I did up. The chart wasn't supposed to be more than a fudge so
the 2 minutes of work behind it consisted of (horizontal + vertical) *
0.75 and then grouping the results into

h+v    effective range
0-9    <= 6

etc.

Like I said a fun fudge that worked for the night, but I reckon explicitly
representing the position with telescoping stands would be faster and would
make me feel better than the dodgy firing table;)

When you were placing SM's you also had to state what height they were at
(cutting the distance out you could place them horizontally obviously, so that
the entire range wasn't > 24)

One unexpected bonus of going 3D was that it kept things interesting for
longer - ended up with twice as many turns in the game as people got
used to
having to cope with people diving away etc - and on a smaller table
(about half the size we normally play on)

Cheers

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Mon, 16 Sep 2002 07:10:00 +0200

Subject: Re: [FT-AAR] First contact (long)

[quoted original message omitted]

From: Beth Fulton <beth.fulton@m...>

Date: Wed, 18 Sep 2002 09:23:40 +1000

Subject: RE: [FT-AAR] First contact (long)

G'day,

> Well, you could replace it with a pproperly calculated table.

That's true I was just trying to avoid immense lookup tables;)

> What was your vertical measurement unit ?

same as the horizontal (inches)

> How 'big' was your vertical dimension ?

As far as you wanted to go;) In reality we didn't go beyond 3ft down and 6ft
up as that was the floor and ceiling of my kitchen vs the table, but we were
prepared to "offboard plot" or do floating map in necessary.

> Were there limits to vertical movement?

Nope, well not beyond "you have to have the thrust points to follow your
orders"

> What if somebody decides to just fly straight up ?

They can if they want;)

Cheers