From: Bruce S. R. Lee <bsrlee@w...>
Date: Tue, 5 Aug 1997 11:02:01 -0400
Subject: Zotting Superdreadnoughts....
I have also had this problem, the best thing that I have found is taking about 4 strike cruisers as well as other ships. Several torpedo destroyers from book 2 are also good if yopu have the models, but the cruisers usually last longer, especially if the game is big enough to let you take a medium sized capital or two to stand up to the big boy. Also, don't slow down too much - he's not that agile, and that big ship will restrict the number of escorts he can field - keep your speed up, take a shot going in, go thru' his line, turn and then try to get in behind him. Of course any escorts that happen to get in the way with no capital ship in arc can also get fried. However it does seem that you get a result very much like the early Honor Harrington books - one radioactive dust cloud (ex-SDN) and one or two gutted hulks with a few boxes left. Not the best for a campaign game where all parties will be an effective write off. Happy shooting