Z'meg Trooper: Work in progress

1 posts ยท Dec 21 2001

From: Denny Graver <den_den_den@t...>

Date: Fri, 21 Dec 2001 10:52:21 -0000

Subject: Re: Z'meg Trooper: Work in progress

> >

Thats what I wanted - I wanted to field something different .

> The stalks on the top are supposed to be eyes ? Shouldn't one or two

Yep - I haven't detailed the eyes yet.  I have 3 others in different
attitudes for variation.

> Is it supposed to have two mouths ? The toothed grid in front and the

No, the eyes came loose - I didn't notice the had come loose , so eager
was I to take a snap....

> I think the tentacle arms are OK appearance-wise, but they look a bit

Quite right. The Z'Meg is shown with pointy tentacles, at least half of which
will be better anchored

> It's a bit obscured in the picture. What is the object below the right

A bioweapon. I have 3 types at the moment only one of which is shown (not too
clearly). I'm working on SG2 stats for the Z'meg at the moment. I
think Z'meg weaponry is multi functional - ie. mode a:= pulse rifle,
mode b = PIG, taking an action to switch modes. Done more sculpting than
thinking,
though ;-)

> The wild hairy type in the rear also looks interesting.

Heh heh. I was inspired by Weed Killer's Elf-like asparagus - wait till
you see my Carrot Troopers!

Many thanks for all of your comments,