From: Denny Graver <den_den_den@t...>
Date: Fri, 21 Dec 2001 10:52:21 -0000
Subject: Re: Z'meg Trooper: Work in progress
> > Thats what I wanted - I wanted to field something different . > The stalks on the top are supposed to be eyes ? Shouldn't one or two Yep - I haven't detailed the eyes yet. I have 3 others in different attitudes for variation. > Is it supposed to have two mouths ? The toothed grid in front and the No, the eyes came loose - I didn't notice the had come loose , so eager was I to take a snap.... > I think the tentacle arms are OK appearance-wise, but they look a bit Quite right. The Z'Meg is shown with pointy tentacles, at least half of which will be better anchored > It's a bit obscured in the picture. What is the object below the right A bioweapon. I have 3 types at the moment only one of which is shown (not too clearly). I'm working on SG2 stats for the Z'meg at the moment. I think Z'meg weaponry is multi functional - ie. mode a:= pulse rifle, mode b = PIG, taking an action to switch modes. Done more sculpting than thinking, though ;-) > The wild hairy type in the rear also looks interesting. Heh heh. I was inspired by Weed Killer's Elf-like asparagus - wait till you see my Carrot Troopers! Many thanks for all of your comments,