From: Laserlight <laserlight@q...>
Date: Thu, 15 Jul 1999 14:22:22 -0400
Subject: Re: Wounds and some other ideas
> 1) Wounds. There wasn't a clear indication in the rules about what I mentioned this, and St^4 Jon said being wounded loses you an action per activation, so you could only do one thing, not two. > 2) MOS. I was working on something similar for a campaign of Stargrunt Okay, I like this. Some skills (VTOL attack pilot) might use up multiple "specialization" slots. This would allow flavor. For example, Alarishi troops all are familiar with zero gee, but wouldn't be versed on calling in artillery fire (we live inside asteroids).