Would like FeedBack on these 2 FT systems

7 posts ยท Jul 30 2004 to Aug 9 2004

From: DOCAgren@a...

Date: Thu, 29 Jul 2004 22:15:31 EDT

Subject: Would like FeedBack on these 2 FT systems

They are for a homegrown Minor State: Midgard Herding

1st is Bifrost Gauss Rifle = a K3 Mass is 6 point cost 28

And the Second is: AA Battery from More Thrust Book
What in FT(2.5) should the mass/point cost be

Thanks,

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Fri, 30 Jul 2004 12:29:15 +1000

Subject: RE: Would like FeedBack on these 2 FT systems

System 1:  Just use the K3 mass/cost as written in FB2.

System 2:  I would use the details for the B-4, but reduce the cost to
2xMass to account for the possible burnout of the gun.

Brendan 'Neath Southern Skies

[quoted original message omitted]

From: Sylvester M. W. <xveers@g...>

Date: Thu, 29 Jul 2004 20:32:10 -0700

Subject: Re: Would like FeedBack on these 2 FT systems

[quoted original message omitted]

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Fri, 30 Jul 2004 09:32:08 +0200

Subject: Re: Would like FeedBack on these 2 FT systems

> DOC Agren wrote:

> They are for a homegrown Minor State: Midgard Herding

If "28" is a typo for "18", then it is OK (gives almost exactly the same

total cost as the Mass 5/pts 20 standard K3 from FB2).

> And the Second is:

A bit more powerful than the B4; I'd suggest MASS ~10 for cost 3xMass).
(Without the burn-out it'd be nearly as powerful as a B*5*.)

Signing off for a week now,

From: Doug Evans <devans@n...>

Date: Fri, 30 Jul 2004 07:49:43 -0500

Subject: Re: Would like FeedBack on these 2 FT systems

***
> And the Second is:

A bit more powerful than the B4; I'd suggest MASS ~10 for cost 3xMass).
(Without the burn-out it'd be nearly as powerful as a B*5*.)

Signing off for a week now,

Oerjan

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Sun, 08 Aug 2004 19:33:28 +0200

Subject: Re: Would like FeedBack on these 2 FT systems

Back from the holidays again:

> ***

Good point; above I had assumed that DOC was going to use the FT/FB
60-degree arcs. With a 90-degree fire arcs the AA would be a bit bigger
still (about half an arc's worth of bigger :-/ )

The main reason why the AA is more powerful than the B4 is that it has 18mu
range bands instead of 12mu ones, so the number of beam dice it can fire at
each range are:

Range: B4 AA B5
0-6             4       4       5
6-12            4       4       5
12-18           3       4       4
18-24           3       3       4
24-30           2       3       3
30-36           2       3       3
36-42           1       2       2
42-48           1       2       2
48-54           -       2       1
54-60           -       -       1

IOW, without the burnout the AA is clearly stronger than the B4 but not quite
as powerful as the B5. The burnout reduces the value of the weapon

(46% chance of burning out at range 0-18, 14% at range 18-36 and 3% at
range 36-54), but it is still a pretty powerful long-range weapons and
ships large enough to carry these things tend to have enough DCPs to get

them back in working order relatively quickly so it isn't quite as bad as it
looks.

Doug, did this answer your questions?

From: Doug Evans <devans@n...>

Date: Sun, 8 Aug 2004 19:22:28 -0500

Subject: Re: Would like FeedBack on these 2 FT systems

> The main reason why the AA is more powerful than the B4 is that it has

*urk* I'd never played with 'em, just figured I'd put them on stations if I
ever put a scenerio together myself. I've probably read the rule section a
dozen times, and STILL missed that. As soon as I had the question in mind, I
should have waited til I got home to look it up.

Did I mention dopey moi?

Thanks, OO!

The_Beast