From: PCARON <Pcaron@c...>
Date: Thu, 26 Sep 1996 10:32:14 -0400
Subject: What makes a Carrier a Carrier. Part II.
Hello again, I'm still trying to figure out in terms of game mechanics what constitutes a Carrier. The rules state that a Carrier can launch two fighter squadrons per turn. Non-Carriers (like Dreadnaughts) can only launch one fighter squadron per turn. One person mentioned that a Carrier is any ship whose Fighter Bay mass exceeds 1/2 of the available system mass. I also remember someone saying that a Carrier is a ship whose Fighter Bay mass exceeds 1/2 of the damage boxes. Any idea which system is "valid" in terms of the ship designs given in Full Thrust and More Thrust? Again, thanks for the help... Pete