From: Brian Bell <bkb@b...>
Date: Tue, 25 Mar 1997 17:23:30 -0500
Subject: Wave Gun II
With vector movement on the horizon, the Wave Gun and Spinal Mount Nova Cannon will become much less effective (much harder to line up a shot). Thus I have been thinking of a second generation wave gun. The Paraboloic Plasma Projector (or P-Shooter ;-) ). The Wave Gun II fires a plasma wave in a parabolic arc. This is accomplished by widening the focus of the Wave Gun. The plasma wave quickly is disapated as the parabolic wave spreads over an ever increasing area. This provides a larger wave surface, but shorter range. Wave Gun II Mass 10 Cost: 30 Fires straight ahead (center line of firing ship). The area of effect is the entire foward arc (+/- 45 deg.). Damage is to all ships in the area of effect as follows: 1-6" 3d6 (acutal damage) 7-12" 2d5 13-18" 1d6 19-24" 1 point (why? This is still enough to clear fighters & missiles) Damage is NOT decreased by Screens, Reflex Fields or Kra'Vak Armor. Like the original Wave Gun, the Wave Gun II requires charging. The process is the same as for the original Wave Gun (p.4 MT). Also like the original Wave Gun, if the Gun is damaged or destroyed (threshold roll or needle attack) while carring a charge, the ship takes damage equal to that charge. Questions, Comments, Suggested changes?