Was Re: Starship! and FT, from the author

1 posts ยท Sep 13 2000

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Wed, 13 Sep 2000 20:43:39 +0200

Subject: Was Re: Starship! and FT, from the author

[I *hate* having a backlog of 500+ messages to wade through and no time
to do it in...]

> Charles Stanley Taylor wrote:

> The main problem is that the efficiency of a particular weapon

You don't say <g>

Though having played a number of games on "CanCon"-sized tables I
*still* don't know how they manage to get C-configured Phalons into
close range before taking crippling losses...

> Assume that the Charged Particle Beam (CPB) has half the range >>>of

<g> Yes :-) Maths (and math-derived rules-of-thumb) can do much of the
design work for you, but you always need to playtest as well. Or,
better still, let someone else playtest it - if something in your new
rule or system description can be misunderstood or exploited, they're far more
likely to spot it than you are yourself...

> My experience with variable range bands, almost all of which is on

<g> It took me several years to spot it :-/

> Also, has anyone any ideas on the cost breaks / penalties of

...BTW, did you pick the Pulser-C example deliberately, or was it a
coincidence? :-)

> Thanks for the advice.

You're welcome.

Later,