From: Andy Cowell <andy@c...>
Date: Tue, 14 Nov 2000 08:06:58 -0600
Subject: Veldtgrunt
Anybody know of any attempts to use SG2 for Colonial, specifically Zulu War, conflicts? If not, I'm gonna dabble...
From: Andy Cowell <andy@c...>
Date: Tue, 14 Nov 2000 08:06:58 -0600
Subject: Veldtgrunt
Anybody know of any attempts to use SG2 for Colonial, specifically Zulu War, conflicts? If not, I'm gonna dabble...
From: Jon Davis <davisje@n...>
Date: Tue, 14 Nov 2000 18:42:58 -0500
Subject: Re: Veldtgrunt
> Andy Cowell wrote:
From: Allan Goodall <agoodall@a...>
Date: Tue, 14 Nov 2000 21:40:05 -0500
Subject: Re: Veldtgrunt
> On Tue, 14 Nov 2000 08:06:58 -0600, Andy Cowell <andy@cowell.org> wrote: > Anybody know of any attempts to use SG2 for Colonial, specifically *L* Geez... talk about synchronicity... I guess it's time to let the cat out of the bag. I don't have a set for Zulu War or other Colonial periods but I have almost completed a set for the American Civil War. I call it Hardtack. I did some playtesting on the weekend and it looks good. I still have to playtest the artillery, and I don't have enough cavalry yet to do that part of the game justice, but it may have some ideas if you want to use it for colonial periods. Now that I think of it, it would probably play rather well for Colonial. You'd have to play with the rifle stats, but treat them the way I treat repeaters and it should be fine. The tricky part would be the Zulu weapons. Currently it's only available in Word format. I plan to convert it to an Acrobat PDF file when I'm ready to release it. Andy, if you can handle Word I can send it to you.