Vector Movement (excel version)

1 posts ยท Mar 26 1998

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Thu, 26 Mar 1998 14:53:57 +1100

Subject: RE: Vector Movement (excel version)

Thanks for the math.

I've finally got the excel formulae working properly, but it will take me a
while to put it into a usable format for PBeM games. At the moment it allows 5
separate vectors in one movement, but the angle needs to be manually specified
(not hard). If anyone wants the raw code, let me know & I'll send it (please
specify excel version).

'Neath Southern Skies
http://users.mcmedia.com.au/~denian/
*********************
Mary had a little LAM, It's thrusters all aglow; And everywhere that Mary
went, The 'Mechs were sure to blow.

> -----Original Message-----
The new
> velocity is the vector from the starting to ending positions.