[unOFFICIAL] new ideas!

1 posts ยท Mar 3 1997

From: db-ft@w... (David Brewer)

Date: Mon, 3 Mar 1997 13:31:38 -0500

Subject: [unOFFICIAL] new ideas!

In message <19970303010115496.AAA91@nas1-20.acd.net>
> hosford.donald@email.acd.net (hosford.donald) writes:
[...]
> >Take eight escorts. Clag them all together to get a capital ship
[...]
> >It seems overwhelmingly obvious that the whole is greater than the

Well... the above are probably very poor cases to consider in detail when
working towards a "fair" points system. I think there is a case for "guiding"
players away from both extremes of the spectrum, be they single giant ships or
fleets of killer midgets, otherwise you may find that the game tips people
toward an extreme as an optimum use of points... and both cases are extremely
dull.

No points system can ever hope to be "fair" if only because the value of your
own fleet is variable depending on the value of your opponents. If your oppo
fields no fighters or missiles... all those
anti-fighter systems in your fleet are worthless.

Still, it's a "holy grail" thing. You'll never get there, but you might learn
something on the way.