From: db-ft@w... (David Brewer)
Date: Mon, 3 Mar 1997 13:31:38 -0500
Subject: [unOFFICIAL] new ideas!
In message <19970303010115496.AAA91@nas1-20.acd.net> > hosford.donald@email.acd.net (hosford.donald) writes: [...] > >Take eight escorts. Clag them all together to get a capital ship [...] > >It seems overwhelmingly obvious that the whole is greater than the Well... the above are probably very poor cases to consider in detail when working towards a "fair" points system. I think there is a case for "guiding" players away from both extremes of the spectrum, be they single giant ships or fleets of killer midgets, otherwise you may find that the game tips people toward an extreme as an optimum use of points... and both cases are extremely dull. No points system can ever hope to be "fair" if only because the value of your own fleet is variable depending on the value of your opponents. If your oppo fields no fighters or missiles... all those anti-fighter systems in your fleet are worthless. Still, it's a "holy grail" thing. You'll never get there, but you might learn something on the way.