From: William Spencer <williamspencer@h...>
Date: Mon, 10 Apr 2000 12:33:33 PDT
Subject: Re: Underwater Scenarios
Well, I don't have DSII, but I have run mini games underwater. Seventh Street's "MECHA!" has a scenario set on the bottom of the sea, which I adapted for Ogre, oddly enough. (It's over on the bulletin board on the Steve Jackson Games site.) I don't have it the notes with me now, and they wouldn't help as far as game terms, but the ideas might help. As I recall: Use "flying" units for submarines. Keep them slow - use VTOL statistics, not attack fighter-bombers. Ground units - walkers, treads, even wheels - function normally...although underwater terrain isn't always pleasant to travel across. (Seaweed forests? Lots of crags and crevices, in some places. Maybe even volcanoes.) No unsuited infantry - the battlefield was too deep for scuba gear - but power armor's fine. Obviously, no ground-effect vehicles. Assume that, since all units have been adapted for the environment, they don't cost anything extra. Since units in Ogre fire missiles from rail cannons, I figured adapting them to use torpedoes would be easy. (Well, not impossible, at any rate.) You can't fire guns underwater, but a missile is fine. I figured the effects of the water like this: the actual attack strength is slightly reduced (a penalty on the CRT roll), because the shots travel slower and are easier to intercept. _However_, the spillover/blast radius would be increased in size and effect, due to the greater concussion underwater. Lasers tuned to the blue-green wavelengths get halved range, but no other penalties. You could add currents that move "aerial" units around, floating mines, and even large aquatic fauna. (Look at the nasties in the last Star Wars movie, for instance. As Jedi what's-his-name says, "There's always a bigger fish.") Small aquatic fauna might be fun, too - I recall an old D&D critter which dissolved metal to feed on the rust...a marine version would eat the metal ions, yes? -----snip------ On Sun, 09 Apr 2000 13:07:23 +1000, Beth Fulton <beth.fulton@marine.csiro.au> said: G'day guys, I know a few of you have played landings and in zero-g, but what about completely submarine (I can remember some questions on teh topic, but not there resolution). Downloaded the trailer for Blue Planet on Friday and now its got me inspired (hope the movie's as good as the trailer!) Beth -----end snip-----