From: Dom Mooney <cybergoths@d...>
Date: Sun, 16 May 2004 22:06:21 +0100
Subject: TravellerCon - Quick feedback
Just back from TravellerCon so this isn't the After Action Report, but the Power Projection: Fleet battle went well. We had around 70 ships (20 or so capital) and 50 fighter squadrons in play. Player numbers were 2 short of optimal (2 per side) and half of them hadn't played PP:F or FT before. However, Duncan Rowlands and Neil McGurk did a good job of introducing the game. We played for around 8 hours which was 3 game turns. Realistically, we could have completed another turn at least in the time, but there was no real urgency to do so. By the end of the third turn (which only took an hour because everyone was used to the game by then) we had a good idea who would win (the Imperials) so we decided to call it a day. When we discussed it, we reckoned we could have easily managed an hour a turn (with everything firing) had everyone known the game. The big things for me: 1) Everyone enjoyed it. 2) The task force rules work well at large scale. 3) The black globe rules work well. 4) Never get Neil McGurk to roll dice for you. AAR to follow. TTFN