From: Bif Smith <bif@b...>
Date: Sun, 11 Mar 2001 15:28:50 -0000
Subject: Re:Tin cans versus Dreadnoughts
I find tin cans useful in that you will allways have more tin cans than dreadnoughts, and more systems to protect than either. A DD will be useful in anti-piracy roles, scouting, keeping "stingboats" away from your big guys, or just giving a milatary presence in systems where you would otherwise have nothing. If you station a squadren of DD`s in a system, the enemy will have to attack with a greater force to take the system. This has the advantage of tying up his ships (after all, they`re not unlimited), and preventing him taking over your systems with just a warship and troopship. Of course, most of my DD`s have ADFCon to suport the battleline defenses, even if it does leave them a bit short in offensive weapons. As for fighters, try playing a fighter carrier against a simular design, which carries PDS instead of fighters (a NSL CVH vs same design with fighter bays repaced with two extra cl3 bats and lots of pds). Anything smaller than a DD I cannot see the point of except in suicide or scouting rolls myself.