>>>>>>>>>>

6 posts ยท May 11 2000 to Sep 21 2001

From: David Reeves <davidar@n...>

Date: 11 May 2000 09:31:38 -0500

Subject: >>>>>>>>>>

> [quoted text omitted]
Date: Wed, 10 May 2000 10:30:03 +0300 (EEST) From: Mikko Kurki-Suonio

Please, no, don't screw up the game again! MT missiles (and level-3
screens, and "no sense
to buy anything but A-batts") was exactly the reason that turned me off
FT back then... If
anyone is really serious about bringing them back, try this exercise: -
- Make one normal
fleet, say vanilla FB1 designs=20 - - Make one fleet of equal value,
composed entirely of "bathtub launcher= s": MD8, one MTM, FTL, minimal hull,
nothing else.=20
- - Start the
battle in the normal way. The launcher fleet enters at maxi= mum allowed
velocity. - - On the
first turn (assuming table depth about 60" or less), the launc= her fleet
launches all missiles
and executes a hard turn away. (Cinematic -- tactics vary a bit in
vector, but the essence
stays the same) - - On the following turns they continue running and FTL
away at first opportunity.

<<<<<<<<<<

actually, our group discourages this type of behavior by scenario victory
conditions. folks who chicken out lose objective points and the scenario. in
campaigns, this tactic doesn't
work for long either.  the "launch-and-run" player loses planets,
systems, and resources.

an aegis cruiser will discourage this too.  :-D

dave

From: David Reeves <davidar@n...>

Date: 16 Mar 2001 09:25:54 -0500

Subject: >>>>>>>>>>

> [quoted text omitted]
Date: Thu, 15 Mar 2001 05:18:31 -0500
From: "clourenco" <clourenco@snet.net>
Subject: Re: Los thoughts on breaching

[snip]

Of course then there can be other specialist sci-fi cutting devices of
the laser - plasma type.
Potentially PA mounted.
<<<<<<<<<<

yep, I immediately thought of power swords/lightsabers.  unless the wall
is of thick/durable
material, a lightsaber is gonna go thru it quick.

Dave

From: David Reeves <davidar@n...>

Date: Tue, 15 May 2001 13:44:14 -0400

Subject: >>>>>>>>>>

> [quoted text omitted]
Date: Tue, 15 May 2001 06:43:06 -0700 (PDT)
From: David Griffin <carbon_dragon@yahoo.com>
Subject: [FT] Tech Level? Is there such a thing?

Has anyone discussed the possibility of adding some kind of tech level to FT?
I was thinking about it because I use B5 Earthforce ships in FT (with regular
FT designs, nothing special) and I recently found a model that works for the
Victory Class Destroyer.
<<<<<<<<<<

Hi David,

I don't have my notes in front of me, so I'll wing it....

I assigned basic categories like Rudimentary, Basic, Enhanced, Superior,
Excellent (sound like a GZG game?). then I put the various B5 races into these
categories for sensor tech. for example, the Vorlons would be Excellent, while
Raiders would be mostly Rudimentary with some Basic.

note that I don't do this for every FT ship component, but to abstract certain
concepts, like:
   scanning/sensors
   stealth
   ECM
   ECCM

high ratings provide bonuses while low ones have penalties.

I will provide more details later when I feel better and can think straight.

Dave

From: David Reeves <davidar@n...>

Date: Thu, 16 Aug 2001 10:08:36 -0400

Subject: >>>>>>>>>>

> [quoted text omitted]
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From: "David Reeves" <davidar@nortelnetworks.com>
To: "Ground Zero Games (E-mail)" <gzg-l@scotch.csua.berkeley.edu>
Subject: [FT]: Bob DeAngelis Scratch Minis?
Date: Thu, 16 Aug 2001 10:10:50 -0400
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Hi Bob,

can you describe what you used and the process you developed for creating
your scratch-built fighters?  they look great!

inquiring minds wanna know....

Dave

> [quoted text omitted]
Date: Wed, 15 Aug 2001 19:00:57 +0200
From: "Bob DeAngelis" <bobdea@terra.es>
Subject: Re: [OT] I blame Agis

Delurk!!!!!

Daryl said
> Maybe you already know this (and used the lid for some other reason),

Yeap i use the same method but find a dark brown cloth gives better effects
than black.. not sure why?? I support the figs with fingers to improve angles
etc. the cloth draping makes this possible.. for results look at
http://rt000rhc.eresmas.net/the1.htm

Bob deAngelis

Relurk!!!!!
<<<<<<<<<<
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Date: Thu, 16 Aug 2001 12:02:39 -0400
To: gzg-l@csua.berkeley.edu
From: Ryan M Gill <rmgill@mindspring.com>
Subject: Re: [SGish] APC question
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> At 9:03 AM +1200 8/16/01, Flynn Richardson wrote:

Part of it is concentration. You want every one out before it discharges due
to the fact that it won't work very well if the doors are open. People slowly
wandering out don't help that. Note the doors in computer rooms that have a
gaseous suppression system. They have strong automatic closers, seals around
the jambs and have to have pressure rated walls with no openings (aside from
the usual fire stop). We have annual tests of the Terminal Gear rooms as well
as data processing rooms here at CNN. This involves opening a door, taping a
blower too it and seeing how much you can raise the pressure. Openings are
found and hopefully sealed.

Now in a very small engine compartment, you can be assured of a pretty good
concentration due to your balance of gaseous suppressant
vs volume. Same for the ammo/crew compartment of a FAASV (the ammo
track for the M109 that was mentioned). A Big big 7500 square food computer
room needs a lot of gas. Any openings lowers your concentration.

Thats how I understand the system function from the fire suppression system
engineers.

Now, to bring it back on topic, I suspect that by 2150 there will be a really
neat fire suppressant that works on combustion but doesn't bother respiratory
function and isn't toxic after it is used (like HALON is) on a fire.

Ryan, Computer Facility Manager at CNN

--
--
----------------------------------------------------------------
- Ryan Montieth Gill             ----------           SW1025 H -
-   Internet Technologies  --  Data Center Manager (3N &10S)   -
- ryan.gill@turner.com                   rmgill@mindspring.com -
-                  www.mindspring.com/~rmgill                  -
-             I speak not for CNN, nor they for me             -
----------------------------------------------------------------
- C&R-FFL -      \ Toronto, Gun down some squeegee kids, - NRA -
- www.rawa.org    \  Then you can host the Olympics too!       -

----------------------------------------------------------------
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Subject: Re: [OT] Cammo Daleks
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> Germ Work wrote:

Dalek 1: So what's our attack plan? Dalek 2: Same plan it's everytime we go
after the humans. Exterminate! Extermminate!

Jaime
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From: Mike Stanczyk <stanczyk@pcisys.net>
To: "'gzg-l@csua.berkeley.edu'" <gzg-l@csua.berkeley.edu>
Subject: RE: [OT] Cammo Daleks
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<snicker> I like that.

Of course we never got to hear about the Dalek specific weapons and defensive
systems at all.

Like the rapid deployable defensive position. It's a
flight of folding stairs you hide behind.  ;-)

Mike

> On Thu, 16 Aug 2001, Bell, Brian K (Contractor) wrote:

> <laugh>
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Date: Thu, 16 Aug 2001 10:12:17 -0700 (PDT)
From: Tom Granvold <Thomas.Granvold@Sun.COM>
Subject: Re: [OT]Scanning minis
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> KH.Ranitzsch@t-online.de (K.H.Ranitzsch) wrote:

> I have variously read about people scanning miniatures. When I try to

As others have mentioned most scanners have a short range of focus, so
scanning 3 dimensional objects is a problem.

As far as restoring an out of focus scan or picture, you can't. There is a bit
of improvement that can be done with the sharpen filter, but not much.

Enjoy, Tom Granvold <thomas.granvold@eng.sun.com>
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Date: Thu, 16 Aug 2001 10:16:27 -0700 (PDT)
From: "W. Nitsche" <bnitsche@u.washington.edu>
To: <gzg-l@scotch.csua.berkeley.edu>
Subject: Re: The GZG Digest V2 #637
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This subject gets alot of play in the miniature painting forums. Here's a
couple of suggestions:

* Instead of trying to put down the scanner lid you'll get better results by
draping a white cotton cloth over the mini (or other color depending on
the color balance of your scanner -- light blue is also common).  Others
have built small boxes lined with gloss-coated white paper to reflect
light into the shadows of the mini.

* Better results come if you scan at a high resolution (I scan at 300dpi). You
can then reduce the size and resolution in your scanning software. You'll
generally get better results than if you just scanned at the lower
resolution and size.  Disadvantage -- 10+ meg photos which are slow when
you manipulate them, but they should be culled down to 50-200K when your
finished (cropped, reduced, and changed to JPG format).

* Each scanner brand has its own focal length. LED scanners, like the newer
Canon models, have virtually no focal length and just don't work for minis.
Other than that, you just have to experiment. If you're shopping for a
scanner, bring a couple figs and a background with you. The store clerk may
think you're strange, but if you put them on the bed carefully
they shouldn't have a problem.  If they don't have set-ups for sample
scanning shop somewhere else!

[Original Message]
Re: [OT]Scanning minis

I have variously read about people scanning miniatures. When I try to do
this, I get pictures that are woefully out of focus. Even re-sharpening
with Adobe photoshop doesn't help much. Are there special tricks to it? Or do
you need the right type of scanner?

Greetings Karl Heinz

A temporally displaced Bill Nitsche (bnitsche@u.washington.edu) hobbit
Oceanography, University of Washington
From - Mon Aug 20 17:04:37 2001
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Date: Thu, 16 Aug 2001 13:32:14 -0400
To: gzg-l@scotch.csua.berkeley.edu
From: adrian.johnson@sympatico.ca
Subject: FMAS / SG? - Floorplans / Deckplans
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Hi,

I was just poking through Jeremey Claridge's website, and came across his "The
Web's first ever FREE 3D Dungeon Floor Plans" page. He has a huge set of
dungeon and space station floor plans that are designed in PDF files so
you can print them out then fold-tab-A-into-slot-B and put them
together.
Brilliant stuff - very well done.  Would be excellent for FMAS science
base/space ship/space station adventures, or FMAS fantasy stuff if
you're into that. Take a look.

I hadn't seen these mentioned onlist before, so I thought I'd point them
out...

Hope you don't mind Jeremey - you need more press ;-)

http://www.germy.co.uk/fprpg.htm

********************************************

Adrian Johnson adrian.johnson@sympatico.ca
From - Mon Aug 20 17:04:38 2001
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Date: Thu, 16 Aug 2001 14:24:22 EDT
From: MIGHTYBEC@aol.com
Subject: Future Wars 6mm Scale tanks on Ebay
To: <gzg-l@csua.berkeley.edu>
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FYI, I just put part of my collection of Future Wars 6mm scale tanks on Ebay,
Item #1628031478. They're just perfect mini's for Dirtside.

Mightybec
From - Mon Aug 20 17:04:39 2001
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From: David Griffin <carbon_dragon@yahoo.com>
Subject: Re: Future Wars 6mm Scale tanks on Ebay
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This isn't the sort of thing I typically buy, however, I do know that for
things which do fall into my "must have" category, a photograph goes a long
way to convincing me. You might do better if you could put an image with the
lot. Do you have a flatbed scanner or a digital camera?

> --- MIGHTYBEC@aol.com wrote:

__________________________________________________
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From - Mon Aug 20 17:04:42 2001
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Subject: [DSII] Re: Future Wars 6mm Scale tanks on Ebay
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Well, as the only 6mm Future Wars I know of are the GZG figs as sold by
Geo-Hex, I'd say they are probably pictured on the Geo-Hex site, though
Mighty could always take a look hisself and give us the numbers.

And, the neat thing is, if I'm right above, it actually IS on topic for the
GZG mailing list. ;->=

Oh, no wonder they're perfect for DSII...

The_Beast
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From: "Richard Kirke" <richardkirke@hotmail.com>
To: gzg-l@csua.berkeley.edu
Subject: More Thrust
Date: Thu, 16 Aug 2001 19:15:45 +0000
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Hi everyone,

Does anybody know where I can get my grubby little hands (sorry been painting
and looking at Agis' website, so feeling slightly inadequate) on a
copy of More Thrust. GZG say its not going to be re-printed, but the
Fleet books don't quite replace it (they keep referring to it!).

Cheers

Richard

_________________________________________________________________
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> Does anybody know where I can get my grubby little hands (sorry been
on a
> copy of More Thrust. GZG say its not going to be re-printed, but the

Try www.brsnasis.com -- that's where I got mine (and they show it to be
currently in stock).

-- Jerry Acord

From: David Reeves <davidar@n...>

Date: Mon, 20 Aug 2001 08:53:36 -0400

Subject: >>>>>>>>>>

> [quoted text omitted]
Date: Fri, 17 Aug 2001 13:06:51 +0100
From: "Jade Falcon" <jadefalcon@innotts.co.uk>
Subject: New 3D Star Map version to download

Hi,

I have updated the 3D Star Map program, for those of you who haven't see my
postings from some while back it's a 3D Map which can be rotated and zoomed
just like Sierra's Homeworld. Useful for campaigns involving many systems
and players/races.

This new version allows you to change the properties of a system, i.e. change
the race that owns the system which changes the colour of the system on the
map, and change the map symbol used to represent it (circle, square and
diamond) which you can interpret to mean whatever you wish (i.e. has a
shipyard, has ship repair facilities, etc).

This software is available free from my new site:

http://www.psyberion.com/sauron/techdev/swdownload.html

Cheers,

From: David Reeves <davidar@n...>

Date: Fri, 21 Sep 2001 10:13:28 -0400

Subject: >>>>>>>>>>

> [quoted text omitted]
Date: Thu, 20 Sep 2001 11:31:14 +0200
From: "Bob DeAngelis" <bobdea@terra.es>
Subject: naval marine.. For DSII

Hi Folks I have just added a page to my website which deals with the
organisation of the naval marine in my scifi galaxy. These are the interface
between the ships and the ground. They are organised for DSII page includes
organisation and photos. The models are mostly heavily modified GZG 6mm
marines and various other packs. I think there are some scotia stuff in there
too. The page can be found at
http://rt000rhc.eresmas.net/naval.htm

You might also like to take a look at the drop ship model on
http://rt000rhc.eresmas.net/unit.htm

I have just bought my first digital camera and getting in some practice. I am
quite pleased with the results so far. As far as the models and organisation
are concerned all comments wil be gratefully received but please remember
these are 6mm figures and my aging eyes have a little trouble focussing at
times...
<<<<<<<<<<

nice DS2 page, Bob.  good job on the orgs and stuff -- I think I will
"borrow" some of it.;)

re digital camera photos: actually it may not totally be your eyes. macro mode
on any camera is tricky to adjust and small movement can blur
and/or
fuzz the pic. try using a tripod if you don't already and see what happens.
good figs and angles tho.

question: where did you get your artillery figs? are those GZG? is so, I
haven't noticed those before -- they are nice.