From: Robin Paul <Robin.Paul@t...>
Date: Tue, 25 Jun 1996 12:12:02 -0400
Subject: Those Quiet Annoying Seiferts...
'lo, folks. A thought or two on the problems of points values, balance
etc-
perhaps more relevant to DSII than FT. The Wargame Research Group
1925-1950
rules (company/battalion level) uses a system of "baseline points
values" for elements, and modifies the "basic points available" to a force
according
to quality/enthusiasm etc and according to mission. For example, say
the basic points available=2000. This is 100% of the basic level for a force
performing a Hasty Defence. An opposing force in Hasty attack gets 300%, or
6000pts. If the defenders included "Green" troops, they would get a bonus of
10% of the base, ie 110% or 2200pts. If the attackers included "Thrusting"
troops they would have a 10% (or is it 20%, I forget) of the base, ie 90% of
300%, ie 270% or 5400 pts.
The SF rules "OHMU" (battalion/company level, with a "top down"
approach) used a system (the details of which escape me) of "bidding" for the
sides in particular missions, so that the player prepared to use the smallest
force got the "favoured mission". Hmm, that last bit approximates
to gibberish, I'll try again after re-reading the relevant rules!
Rob