THOSE PESKY PIRANHA BUGS

5 posts ยท Jan 12 2002 to Jan 15 2002

From: DAWGFACE47@w...

Date: Fri, 11 Jan 2002 19:25:29 -0600 (CST)

Subject: THOSE PESKY PIRANHA BUGS

LOL- WOW!

THIS is an interesting discussion, and it went off in a tangent I did not
expect but do appreciate!

SOME ANSWERS ABOUT MY PIRANHA BUGS.

a. The area of multiple mounds DOES NOT REPRESENT DIFFERENT COLONIES of
piranha bugs. Each mound is just an entrance to the below ground hive, which,
covers an extensive subsurface area. Piranha bugs are a lot like terrestrial
bees.

(LOL -  who ever wrote about the chance of breaking through the surface
by accident and ending up in the main chamber was correct- there was a
chance with a heavy enough vehicle to do so. NOW would n't that brown your
pants?)

b. The vast majority of piranha bugs are workers, that emerge from nest at
night to forage for food (scavage), and return to the hive with their goodies.
During the daylight hours, the piranha bugs are inside
the hive and inactive unless dis - turbed.  Other types are Queen,
Princess, Drone, and the egg-things (braindeath! Cannot remember what
thes are called)

c. They are aggressive and territorial in defense of the hive and mounds but
do not go crazy at the approach of a alien who is just passing through the
area and does not bother the mounds.

d. In fact, native gazing critters, and predators live in harmony with the
piranha bugs until the bugs swarm in defense of their hive then these animals
move out smartley for safer places.

e. The piranha bug hives are generally given a wide berth by the
colonists and their   domestic animals,  as the colonists are aware of
the defensive swarming.

f. The bugs seem to be irritated by loud noises, and bright colors (red,
yellow, blue).

g. The bugs seem to be active all year around, and since the arrival of MAN on
the world, no one has seen any evidence of a massive swarm (like South
American army ants) roving about eating EVERTHING IN ITS PATH.

h. They are not very vulnerable to attack by projectile firing or HEW ( narrow
beam) small arms, or swatting (basically not enough casualties to produce a
"HIT") but are extemely vulnerable to explosive weapons, area effects
incidiary weapons, flame jets, and gas weapons. It is supposed that flooding a
hive will drown any of them that are unable to escape.

i. Low temps (as in freezing) will reduce them to dormant state.

j. In games terms, each mound had the potential to release 1D6 swarm templates
(6"circles), and one swarm could fly from an intact mound each turn. If the
mound is blowup, 2D6 swarms can fly out of the hole each turn.

k. The swarm has no defensive armor of any type and can make 4D6 attacks
against anything under the template. A swarm can sustain 10 hits, before being
"dispersed". Bugs ever have "bad" morale results.

l. A swarm can move 2D6 inches, has no turning or terrain penalties, has a max
altitude of 12", and hover inplace. Movement is from 0" to what ever the dice
score says in a turn.

m. Swarms automatically move toward any "enemy" with 12". If there are no
"enemies" within 12" swarms move rn a random direction based on 1D8 as below;

1=N, 2=NE, 3=E, 4=SE, 5=S, 6=SW, 7=W ,	8=NW.

(and of course there are "millions" of the suckers lurking below ground)

Overall this is a useful critter to have hanging about for games.

ANYWAY, guys and gals, I use things from sci-fi that tend to add
uncertaintity to my games, and alien animals, insects, plant life, and
sentients all work for this.

I tend to keep notes and records of what has gone before, and who, what,
where, when, how, and why something happened in a game.

And maps of regions, cities, and table top battles so I knnow what has
happened previously and can make sense of what is going on.

I can also fall back on scenarios from my nice dependable library of
hard and  paper bound sci-fi books , occassionally movies, or
tramsplated historical events, or themes from other types of books and movies,
if my own imagination does not work up sometihng on its own.

I am a gamer and GM for fun, nt to make a living at it, not a scientist, or
anything like that. Just an old fart out to get the most out of his hobby.

By the way, is there an archive some where of these posts that I can go back
and read through?

HAVE FUN! PLAY GAMES!

DAWGFACE

From: Brian Bilderback <bbilderback@h...>

Date: Fri, 11 Jan 2002 17:31:24 -0800

Subject: Re: THOSE PESKY PIRANHA BUGS

> Dawgface Wrote:

> b. The vast majority of piranha bugs are workers, that emerge from nest

So there would be a limit to how many swarms could pour out of mounds, since
they're all linked to one hive.... makes sense, I was under the impression
each one would produce it's own swarm.....

From: Beth Fulton <beth.fulton@m...>

Date: Mon, 14 Jan 2002 16:07:13 +1100

Subject: RE: THOSE PESKY PIRANHA BUGS

G'day,

> f. The bugs seem to be irritated by loud noises, and bright colors

Is this because these are the colours of the "dangerous" creatures on the
planet or are they the colours of their most likely
predators/competitors?

Do they react to strong smells too?

Cheers

From: DAWGFACE47@w...

Date: Mon, 14 Jan 2002 08:45:25 -0600 (CST)

Subject: RE: THOSE PESKY PIRANHA BUGS

1. ARE RED, YELLOW AND BLUE THE COLORS OF DANGEROUS ANIMALS ON THE
PIRANHA BUGS   WORLD?

ACTUALLY going back and looking at the notes I made for these years ago, the
answer seems to be yes.

There was a note indicating that a large, tough skinned six legged saurian had
been observed breaking into mounds by colonists.

2. DO THE PIRANHA BUGS REACT TO STRONG SMELLS?

CONSULTING the ancient notes again, the answer is a not very helpful
- no answer! I made a note  querying this at the  time, but never
followed up apparently.

LORD, BETH, I am getting more info from this list for new and improved piranha
bugs (including recipes!) than I ever got from that
old sci - fi   book!

THIS has been a fun and learning discussion for me ( and I hope for others
too).

LOOKOUT GANG! NEW AND IMPROVED PIRANHA BUGS MK II ARE LURKING OUT THERE!

DAWGFACE

From: Glenn M Wilson <triphibious@j...>

Date: Mon, 14 Jan 2002 21:14:12 EST

Subject: Re: THOSE PESKY PIRANHA BUGS

> On Mon, 14 Jan 2002 16:07:13 +1100 Beth.Fulton@csiro.au writes:
<snip>
> Do they react to strong smells too?

Attracted to Perfumes, Colognes and after shaves, I'd bet.