The GZG Digest V2 #2109

2 posts ยท Jul 25 2004

From: Glenn M Wilson <triphibious@j...>

Date: Sun, 25 Jul 2004 07:51:46 PDT

Subject: Re: The GZG Digest V2 #2109

> On Sun, 25 Jul 2004 07:42:17 EDT DOCAgren@aol.com writes:
<snip>
> Why would U have to, 1 of the staples of Some SciFi stuff is the

Power? I think I understand this to mean no uber weapons (in cyberware terms
of course this still leaves lots of nasty surprises)?

> Maybe a few old Space Marines, retire to a small village after a long

Bring lots of bandits...

Gracias,

From: Glenn M Wilson <triphibious@j...>

Date: Sun, 25 Jul 2004 07:51:46 PDT

Subject: Re: The GZG Digest V2 #2109

> On Sun, 25 Jul 2004 07:42:17 EDT DOCAgren@aol.com writes:
<snip>
> But I have to admit I wouldn't mind seeing rules for Cyberwear in SG,

Well, it sounds cool but it creates a lot of potential balance problems.

We have under costed items in DS 2 when things run to about what 7 to 8
systems (HVC, RFAC, HEL, MDC, HKP, DFFG, SLAM, GMS) it would require a lot of
play testing to 'cost out' the cyberware stuff especially at lower levels
where one uber character could really affect balance. YMMV.
> Have a Good One,
Gracias,