From: Scott Siebold <gamers@a...>
Date: Wed, 26 Jun 2002 00:55:46 -0500
Subject: Re: The GZG Digest V2 #1225
> Date: Tue, 25 Jun 2002 22:24:13 -0400 In 6mm I have one bn. of power armor (mounted individually), and one bn. of Infantry (mounted at 2 to 1) that are PAINTED. I have another 2 human and 2 alien battalions waiting for the brush.. I mounted my power armor (PA) individually due to a higher level of training and equipment then the straight Infantry.. I give them a hit point of 2 (by dirtside II) when fired at as armor or infantry target. My Infantry is mounted 4/5 figures per stand (7 to 11 man squads) with 4 figure squads having hit point of 3 and 5 figure squads having hit point of 4. Most special weapons, special forces and command stands are mounted 2 figures per stand (hit point of 2) The big advantage for PA is they have 7 fire elements per squad, 23 per platoon where straight infantry has 1 fire element per squad and 5/4 per platoon (cmdr + 4 squads or cmdr + 3 squads for different size squads). The big disadvantage for PA is that they are brittle and must dice off for availability (95% on initial landing for example while 25% after having been used continuously for 72 hours). I have the TO&E for my PA and infantry battalions if interest (not flame sort) is shown.