The GZG Digest V2 #1225

2 posts ยท Jun 26 2002 to Jun 26 2002

From: Scott Siebold <gamers@a...>

Date: Wed, 26 Jun 2002 00:55:46 -0500

Subject: Re: The GZG Digest V2 #1225

> Date: Tue, 25 Jun 2002 22:24:13 -0400
In 6mm I have one bn. of power armor (mounted individually), and one bn.

of Infantry (mounted at 2 to 1) that are PAINTED. I have another 2 human and 2
alien battalions waiting for the brush..

I mounted my power armor (PA) individually due to a higher level of training
and equipment then the straight Infantry.. I give them a hit point of 2 (by
dirtside II) when fired at as armor or

infantry target.

My Infantry is mounted 4/5 figures per stand (7 to 11 man squads) with 4

figure squads having hit point of 3 and 5 figure squads having hit point of 4.
Most special weapons, special

forces and command stands are mounted 2 figures per stand (hit point of 2)

The big advantage for PA is they have 7 fire elements per squad, 23 per
platoon where straight infantry has 1
fire element per squad and 5/4 per platoon (cmdr + 4 squads or cmdr + 3
squads for different size squads). The big disadvantage for PA is that they
are brittle and must dice off for availability (95% on initial landing for
example while 25% after having been used continuously for 72 hours).

I have the TO&E for my PA and infantry battalions if interest (not flame sort)
is shown.

From: John Atkinson <johnmatkinson@y...>

Date: Wed, 26 Jun 2002 13:49:53 -0700 (PDT)

Subject: Re: The GZG Digest V2 #1225

> --- Scott Siebold <gamers@ameritech.net> wrote:

> I have the TO&E for my PA and infantry battalions

Pretty please! I'm a TO&E buff.