The GZG Digest V1 #612

1 posts ยท Dec 9 1999

From: GBailey@a...

Date: Thu, 9 Dec 1999 10:32:09 EST

Subject: Re: The GZG Digest V1 #612

> Good point. But, and IMHO, the idea of the FSE was to have a

That's the FSE's problem.  In a design-your-own game a first strike
from a missile boat (4 SMRs on the smallest hull possible, maybe with
a class-1 beam) can be a game winner.  I know, I've been on the
receiving end of a massive SMR strike and lost. And even when the missiles
missed it was still a toss up as the capitals hadn't lost their main fire
power. Big ships rule in FT, we rarely have "snits" (small ships) except to
balance points. That's when an SMR snit rears its ugly head (I go for pulse
torpedo boats, myself).

Glen