the Great game [Crossover Warning]

6 posts ยท Jan 20 1999 to Jan 21 1999

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Wed, 20 Jan 1999 13:59:05 -0500

Subject: Re: the Great game [Crossover Warning]

> Thomas Anderson wrote:

> ...the bavarians would, of course, be

> John Crimmins wrote:

> Oh, they most certainly would! ....This

Crossover Warning: Bavarians = Shadows

From: John C <john1x@h...>

Date: Wed, 20 Jan 1999 11:43:15 PST

Subject: Re: the Great game [Crossover Warning]

> Thomas Anderson wrote:

The Shadows, my dear fellow, were mere pikers. Remember Justin? That nice old
fellow on Z'ha'dum? He'd be working with us. The Illuminati's

methods are simliar to those of the Shadows, perhaps...but their ultimate goal
is very different indeed. The history that is currently posted on my page is
purposely misleading (or at least, it is now....); the truth (or rather, *A*
truth) will be posted sometime soon.

From: jim clem <travmind@h...>

Date: Wed, 20 Jan 1999 13:49:03 PST

Subject: Re: the Great game [Crossover Warning]

----Original Message Follows----
From: "Izenberg, Noam" <Noam.Izenberg@jhuapl.edu>
To: "'FT List'" <GZG-L@CSUA.Berkeley.EDU>
Subject: Re: the Great game [Crossover Warning]
Date: Wed, 20 Jan 1999 13:59:05 -0500
Reply-To: gzg-l@CSUA.Berkeley.EDU

> Thomas Anderson wrote:

> Oh, they most certainly would! ....This

Crossover Warning: Bavarians = Shadows

Noam R. Izenberg noam.izenberg@jhuapl.edu

From: Izenberg, Noam <Noam.Izenberg@j...>

Date: Thu, 21 Jan 1999 10:34:29 -0500

Subject: Re: the Great game [Crossover Warning]

> >Crossover Warning:

John C:
> The Shadows, my dear fellow, were mere pikers. Remember Justin? That

> nice old fellow on Z'ha'dum? He'd be working with us. The

> posted on my page is purposely misleading (or at least, it is

That's too confusing for me. My philosphy in this case would be: "If it's too
confusing, its obviously up to no good. Destroy it." Subtlety belongs in Art.

jim clem:
> Well, if any odd, black, tentacled ships arrive in the NCS, they'd

Y'all best make it Nuculeer buckshot, friend. :-)

From: jim clem <travmind@h...>

Date: Thu, 21 Jan 1999 08:09:06 PST

Subject: Re: the Great game [Crossover Warning]

jim clem:
> Well, if any odd, black, tentacled ships arrive in the NCS, they'd

Y'all best make it Nuculeer buckshot, friend. :-)

Noam R. Izenberg noam.izenberg@jhuapl.edu

From: John C <john1x@h...>

Date: Thu, 21 Jan 1999 11:52:59 PST

Subject: Re: the Great game [Crossover Warning]

> >Crossover Warning:
That
> nice old fellow on Z'ha'dum? He'd be working with us. The

In this particular case, that's a very accurate philosophy. Of course, you
have to find them first.

I've been rereading the Illuminatus trilogy for the fourth time, and it's left
me with all kind of fun ideas. I'm actually quite pleased with the new
background that I've come up with. It allows me to:

A)Use all of my existing minis (2 fleets, 7 DSII armies, and 15
different 25/28mm forces) while I accumulate and paint a dedicated
Illuminati force.

B)Justify any and all conflicts with any and everyone, using any combination
of my miniatures.

and C)Have a lot of fun along the way. I've already decided that I

need to paint an appropriate Silent Death ship gold and call it the Leif

Erikson. And if I can print out some nice little Dobbshead decals...well, the
universe will never be the same again.