From: Michael Blair <amfortas@h...>
Date: Thu, 20 Feb 2003 15:46:44 +0000 (GMT)
Subject: Re: The Fighter Debate - A Reposte
I think the beast sees my argument more clearly than I do. I am suggesting that rather than the existing standard 'jack of all trades fighter" we force specialisation, do you load up with interceptors or torpedo fighters? This seems to reduce the number of basic fighter types down to two. A third type might be ground attack for planetery assaults as a fighter optimised for space combat would not be very streamlined (eg. the 'Donovan' class in Traveller 2300's 'Ships of the French Arm'). They would be almost useless in space combat but good for planetery assault, more use in a Dirtside game in fact!