From: Adrian Johnson <ajohnson@i...>
Date: Tue, 17 Nov 1998 16:30:59 -0500
Subject: Tank designs [and battleships]
> On Tue, 17 Nov 1998, John M. Atkinson wrote: We invented decentralization 'cause in cases like this it's a good thing. A battleship puts all the eggs in one basket. It only takes one missile to sneak through the point defense, and the battleship has a really bad day. Yes, they have lots of armour, yes they carry lots of ordnance, yes they have a tall radar mast - but it still only takes one modern torpedo or ASM or mine to kill one, or at least damage it lots. If you have the same weaponry spread over four or five destroyers with effective fleet control systems, you have the same offensive effectiveness and better defense, 'cause you have to get five hits to sink them all. > That might be why nobody has battleships anymore, And carriers have a huge screen of destroyers, frigates, and subs 'cause they are VULNERABLE. > anyway, carriers replaced the battleship when the only battleship no > more risking valuable - and media-sensitive - lives over foreign So use destroyers, frigates and subs with conventionally armed ballistic missiles. > but everyone Iraq's navy was wiped out 'cause it had zero air support, not 'cause it just had missile boats. Also, the Iraqis were stupid. Remember, it takes one small 150ton fast millile boat armed with four exocet missiles and a clever commander to sink a battleship (or carrier, or cruiser, or destroyer, etc...). The great thing about missiles is that they are the great equalizer - launch platforms can be inexpensive, and the big ships' defenses can be overwhealmed if you do it right.