From: Imre A. Szabo <ias@s...>
Date: Fri, 16 Jun 2000 18:10:22 -0400
Subject: System Specials for campaigns...
Here's a way to spice up your campaigns. When each planet and/or system is being explored, roll 2d6 on this chart: 2 ship of the ancients 3d6 x 10 mass 3 existing colony 3d6 pop (for Stellar Conquest, adjust for other systems) 4 cache 3d6 x 50 points (Full Thrust) 6 to 9 Nothing 10 hostiles exploring fleet suffers 3d6 * 2 damage points 11 hostiles exploring fleet suffers 3d6 * 4 damage points 12 hostiles exploring fleet suffers 3d6 * 8 damage points Note that small task forces of small ships will be annhilated by even small hostile forces... Ship of the Ancients Build using the technology base from any one race. All systems except hull, hanger, magazines, FTL, and holds cost 1/2 normal mass. Yes, this means armor is 1/2 mass! Drives are automatically advanced. This ship can be repaired (double cost) but never modifiied. Ship of the ancients also has chamelion surface. It can appears appear as any ship plus or minus 10% of the Ship of the Ancients mass. Note that this is ability is lost whenever it does something that the ship it mimicking can not...