System Failures

5 posts ยท Nov 16 2003 to Nov 18 2003

From: Tim Bancroft <tim@d...>

Date: Sun, 16 Nov 2003 08:44:57 -0000

Subject: RE: System Failures

OO Said:
> No. While it would shorten the rules' text somewhat, I think you'd be
Actually, probably not and you are right to point it out. Confession: I

_teach_ such basic maths and IT to "adults" (Post-compulsory education,
at
least).  :-/  I've been wondering how to use FT in lessons for the
younger
groups.... :-D

> FWIW I'd prefer to adopt the Ion Cannon mechanic for the standard
or
'1'
Given the above this would be easier. It would *certainly* be easier for *me*:
"count the tracks destroyed: roll that or below and you're damaged."
;-) . Get's my vote (FWIW!).

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Mon, 17 Nov 2003 19:25:41 +0100

Subject: RE: System Failures

> Tim Bancroft wrote:

> >No. While it would shorten the rules' text somewhat, I think you'd be
I
> _teach_ such basic maths and IT to "adults"

<shudder> Then you would know what I'm talking about, yes...

> >FWIW I'd prefer to adopt the Ion Cannon mechanic for the standard
or '1'
> Given the above this would be easier. [...] Get's my vote (FWIW!).

Thanks <g> Now let's see if we can sway Jon, too...

From: Laserlight <laserlight@q...>

Date: Mon, 17 Nov 2003 14:43:26 -0500

Subject: RE: System Failures

> Actually, probably not and you are right to point it out. Confession:
I
> _teach_ such basic maths and IT to "adults"

<shudder> Then you would know what I'm talking about, yes...

"One, two three, many.  Many-one, many-two..."

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Mon, 17 Nov 2003 21:09:17 +0100

Subject: RE: System Failures

> Laserlight wrote:

> >>Actually, probably not and you are right to point it out.
Confession: I
> >>_teach_ such basic maths and IT to "adults"

"...many-three, LOTS."

<g>

From: Nicholas Caldwell <nicholascaldwell@e...>

Date: Mon, 17 Nov 2003 20:21:27 -0500 (GMT-05:00)

Subject: RE: System Failures

Simple and neat. I like it. Also goes along better with the "1" is bad, "6" is
good paradigm of weapons damage.

Nick

[quoted original message omitted]