SV: What is FMA (was Common to-hit system)

3 posts · Oct 30 1997 to Nov 3 1997

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Thu, 30 Oct 1997 22:42:46 +0100

Subject: SV: What is FMA (was Common to-hit system)

> Chris wrote:

> >>FMA. This method changes die type depending on condition.
(I've
> read the parts that I needed)

> But what is FMA?

FMA, unless my memory fails me entirely, is the opposed die-roll
mechanism
using various-sided dice as used in DSII and SGII. I don't think the
chits
is included in the system. Full Thrust does _not_ use FMA.

Of course, if my memory _does_ fail me Jon will tell us the truth :-)

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Sun, 2 Nov 1997 15:45:48 +0100

Subject: SV: What is FMA (was Common to-hit system)

----------
> Från: John Leary <realjtl@sj.bigger.net>
John wrote in reply to Brendan (I think it was):

> > FMA: "Full Metal Anorak" ?!

> Speaking as another newbie who did not understand the 'FMA'

AFAIK there's no mention of "FMA" in DSII, but I haven't noticed any jokes
about it in this thread. The acronym _does_ stand for "Full Metal
Anorak", so Brendan's answer was entirely correct (although it didn't explain
what
the FMA system _was_!)

Regards,

From: Brendan Pratt <bastard@o...>

Date: Mon, 03 Nov 1997 20:09:04 +1100

Subject: Re: SV: What is FMA (was Common to-hit system)

> Oerjan Ohlson wrote:

I knew it stood for Full Metak Anorak - just didn't reference it to the
core rules behind DS2 & SG2 - next time my facecious answers will
include greater detail :-)