From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Fri, 5 Dec 1997 23:23:16 +0100
Subject: SV: SV: What makes a Capital ship Capital?
> Mikko wrote: > > It should be, yes. In FTII, at least for smaller battles (up to a But convenience tends to have great impact <g> Especially since it is much more comfortable (and thus convenient) to win with your designs rather than your tactics! ;-) In a tournament, it is _very_ inconvenient to have to relocate the entire board due to the time involved... > I would really like to see the design team play out some battles Sure - but I'll have to measure in mm to do it :-) More seriously, I _have_ played a battle where the speeds eventually approached 100 even for the battle-wagons. (Starting speeds were in the 10-20 range.) It used the vector movement rules though, and the general direction of travel was the same for most of the ships - so after a while we did a Galileic coordinate transformation and made the table move with the ships... Great fun, that was. Had we used the standard movement rules we'd have been in trouble <g> ... > Agreed, but scanning rules are optional anyway. I personally stopped How much info do you give on the size of the various ships? (This is not defined anywhere in the rules... they just assume that the size of the model has some sort of relationship to the size of the ship it represents :-/ ) > In general, I don't think one should take such a dim view of It's > very boring, true, but valid because a viable alternative does not But this is IMO the same thing as your other examples above - an optimization stemming from a bad rule (in this case, the too-low mass of the A). And thus, IMO, a bad optimization. The problem as I see it, or at least part of it, is that FT lacks the kind of "tech development" which forces new designs. This means that in order to encourage design variety, all weapons present in the game need one area where they are better than the others. As the A was without a shadow of doubt the best of the beam batteries prior to the mass change (to 4), the other beam sizes simply weren't needed. > -- which may very well be true even if it is boring. Would you call No. However, if he gave all his troops bolt-action ones instead of breach-loaders in a mid-19th century skirmish I might, though. > It is a fault of the rules not to offer viable alternatives, not a Exactly. Which is why the non-viable ones need some strengthening - enough to make them viable once more. Later,