From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Fri, 31 Oct 1997 10:23:55 +0100
Subject: SV: Pulse Torpedoes vs. Submunition Packs
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> Från: Jonathan Davis <davis@albany.net>
This analysis forgets that the SubPack is one-shot while the PT isn't;
this always indicates the SubPack as a much more powerful weapon than it is.
Compare 2 SubPacks with a single-arc B battery (vs no shields), for
instance:
0-6" 6-12" 12-18" 18-24"
2*SubPack 4.00 2.67 1.33 0.00
B battery: 1.33 1.33 0.66 0.66
The B battery costs 5 points, the SubPacks cost 2. "Clearly", the SubPack is
much stronger than the B, no? Why then bother with beams at all?
Especially since they aren't affected by shields :-) OK, in the FT2
design rules the B battery can have up to 3 arcs, but it seems likely that
multi-arc batteries will pay a mass penalty in FT3 (and I've played with
such penalties for a long time now).
Of course, a DD isn't always that likely to survive to shoot more than
once. On bigger ships (strike cruisers :-), the PT is more likely to
shoot multiple times, which increases the value.
Still, it _is_ weak even when compared to beams. The damage per mass
point caused by it (and B batteries, which have the same range) are:
0-6" 6-12" 12-18" 18-24"
B batt. vs no shield 0.66 0.66 0.33 0.33
B batt. vs 1 shield 0.50 0.50 0.25 0.25
B batt. vs 2 shields 0.33 0.33 0.17 0.17
B batt. vs 3 shields 0.17 0.17 0.08 0.08
Pulse Torp (mass 5) 0.46 0.35 0.23 0.12 Pulse Torp (mass 4) 0.58 0.43 0.29
0.14
The original (mass 5) pulse torp is less effective than two single-arc B
batteries against any target with a single or no shields, and a little bit
more effective against heavily shielded targets - much more, in the case
of shield level 3. By reducing the mass to 4, the PT gets better against most
shielded targets (except shield level 1 at ranges 6-12" and 18-24"), but
it
is still worse than the B batteries against unshielded targets - and, of
course, it can only be mounted to fire forward. As with the A batteries, I
think a mass 4 weapon is better balanced.
Later,