From: B Lin <lin@r...>
Date: Fri, 3 May 2002 09:53:42 -0600
Subject: Super AD-PDS was RE: Another tack on fighters
Since in real life there is an evolution of weaponry and defenses to counter new threats, then perhaps there should be a new weapon system to counter the effects of fighters. Idea #1: Super ADAF/PDS Mass 6, can attack any single fighter group within 6" of the carrying ship, kills 1-6 fighters. Idea #2: Anti-fighter SM's Mass 1 (Mass 2 for single shot packs), fired from Launchers or packs, each AF-SM has a range of 12" kills 1-6 fighters. Idea #3: Mines/passive deterrent field Mass 1 per 1x6 unit field - a field of mines or ball bearings that are dropped behind the moving ship. Larger ships have enough hull and armor to ignore, but fighters flying through take 1-6 casualties. Idea #4: Thermo-nuclear Point Defense Mass 1, basically dumping a large fusion bomb out the hatch and detonating it, does 2d6 damage to the ship and 1d6 to every target within 6". (The ultimate Q-ship weapon against fighters) Idea #5: "Death-Blossom" Ultra PDS Mass 1 per die, single shot expendable system, only one per ship. Kills 1 die of fighters per mass, max range 6". Massed arrays of short range missiles and single shot lasers that fire in all directions. Some ideas... --Binhan > -----Original Message-----