From: Sutherland <charles@n...>
Date: Fri, 11 Feb 2000 16:38:45 +0900
Subject: RE: Strikeboat Mass(big gun with engines)
> >It seems that the real difficulty in designing a strike boat is that
SNIP
low hull
fighters
Arcs
SNIP
First if there were no counters to any specific ship design it would not be
the great game that it is. This would be a ship with a definite mission
profile. I dont think anyone would take an entire fleet of one type of ship
and if they do they are
probably trying to exploit a loop-hole or power-game. This ship would
be a good addition to a fleet for killing off the BJ's of a fleet before
engaging. There is nothing stopping you from pointing the class 4 out the aft
side and doing the circle of death. As we play mostly vector movement we have
a slightly different design philosphy. We also like to take well rounded
fleets into battle. You never know what you will meet or what will happen when
the protons and ions start flying.