From: Rick Rutherford <rickr@s...>
Date: Wed, 1 Mar 2000 16:49:47 -0500
Subject: RE: Stealth in SG2 - how to implement it? [CLEAN STAMP]
Hello, How about making the stealth mechanism for an infantry figure shift the defender's die type up by one? Pros: Easy to do, similar to the mechanism for cover. Cons: If you put a stealthed figure in position in hard cover, it can only be hit in the first range band (defense die type is shifted up four times!)