From: BJCantwell@a...
Date: Wed, 27 Nov 1996 21:48:09 -0500
Subject: Re: Stealth Fighters
In a message dated 96-11-27 17:03:13 EST, you write: > >Which brings to mind a new fighter class! > stealth > Ouch! Neat idea, but it would sure make fighters more deadly against > Mike Miserendino Great guys, exactly the sort of feedback I wanted. So the general opinion is that these buggers are a little too powerful. Maybe they should have endurance -1 to reflect the smaller payload of stealth fighters. Also, how about making the fighters -1 in all fighter-fighter attacks (ranged or dogfight). My thinking on these is that they are not impossible to see and attack, just much harder, so that by the time an enemy has achieved a firing solution, the fighters will have launched their attacks. There would be less defense against them, but isn't that the whole point of a stealth design? Fighters and dedicated Aegis ships deployed ahead of the primary targets are the best choices. An Aegis (ADAF equipped) ship which was not the target of the fighters would be able to fire on the fighters on its turn exactly as normal. However, if the stealth fighters were targeting the same ship, the fighters would get to fire first, instead of taking the defensive fire before their attack. ANy surviving point defenses could then attack the fighters, presumably made more visible by the emmisions of their attack. Any other ideas? Later Brian