From: TEHughes@a...
Date: Thu, 4 Sep 1997 11:07:34 -0400
Subject: Re: Stategic Thrust - Pirates, mercs, and Letters of Marque
In a message dated 97-09-03 21:28:15 EDT, you write: << > In other words, if a spin-off group doesn't have any starships or the > means to manufacture and/or maintain starships, then what relevance Little relevance to FT, esp. brand new colonies. But older or rebel splinters could have ships, good for small fleet actions. And just getting to a colony could be an FT senario itself -- say one splinter group, already established, attacking the colonial fleet/ship of a rival group to continue hatreds/disputes from Earth. Eg. one Balkan (Yugoslavian) group vs another, in old little ships, in some asteroid belt somewhere... And SG/DS ideas are natural, and even easier, esp. SG. > [quoted text omitted] My thought is that a look at the naval situation in the 18th and 19th Centuries where letters of marque were issued by all sorts of powers ( even some land locked ones I'm told!!) One doesn't have to be a pirate, one could cover onesself with the figleaf of legality by obtaining a letter of marque from some splinter colony with more grudge than brains (besides, a letter of marque generally involves giving a percent of the loot to the issuer of the letter!!!) Next posit a mercenary company who solicits letters to keep itself in business. I could see a light cruiser, several destroyers, and merchantmen coverted to carriers in their fleets. This might not appeal to the big gun boys ( my superduper dreadnaught can beat your regular super dreadnaught!!) but I can see a lot of cutting out actions using SGII on spacestations and ground actions. Squadron level fleet actions & convoy actions with Q-ships in FTII. Let's see "John Teach, Inc." or "Blackbeard, Ltd." with the ship designation LM (Letter of Marque.) Do you think the head of the company would call himself Admiral Naismith, or would that be too much of a steal? Oh yeah, that causes me to think of another reason for the merc companies, plausible deniablity! This is how the merc companies gain access to ship class weapons, but I would suspect there is a real size limit to the weapons sold by the major powers (no capital vessel weapons!) On ground actions I suspect that a merc co. would be no larger than a reinforced co. but a fleet might hire a couple to form a composite battalion for larger actions. This sort of scenerio would be good for a campaign or RPG players. The mission parameters of the merc's would be quite interesting, just how far could they go before their Issuer of Letter would pull their letter and declare their action piracy? They would have to get a certain amount of loot or they would loose, military ordinance is verry expensive!! Anyway I thought a little political background for the small scale warfare going in the fringe areas might help.