From: Darryl Hills <dhills@w...>
Date: Sun, 16 Mar 1997 04:39:12 -0500
Subject: Stargrunt WW2
Hi all, I was wondering if anyone has come up with any adaptions for a WWII version of Stargrunt II?
From: Darryl Hills <dhills@w...>
Date: Sun, 16 Mar 1997 04:39:12 -0500
Subject: Stargrunt WW2
Hi all, I was wondering if anyone has come up with any adaptions for a WWII version of Stargrunt II?
From: Allan Goodall <agoodall@a...>
Date: Sat, 22 Mar 1997 11:49:21 -0500
Subject: Re: Stargrunt WW2
> At 07:39 PM 3/16/97 +1000, Darryl Hills wrote: I've had this message in my in basket for almost a week, hoping someone would reply. Actually, I've been thinking about WWII and Modern Stargrunt. I haven't done any conversions myself but it shouldn't be too difficult. There have been a number of conventional and WWII conversions for Dirtside 2. Those would make a good start for designing WWII Stargrunt vehicles. As for the units themselves, I've been looking at the squad set ups in the Avalon Hill game _Up Front_. In UF, German squads are ten men in size, while American tend to be 12 men, all the way up to French (or was it Italian) at about 16 men. What I haven't decided is if the typical WWII squad should be split into two Stargrunt squads. For instance, in UF the unit is typically split into a 4 man maneuver group and a 6 man fire group (or vice versa). Should a ten man German squad be a ten man Stargrunt 2 squad, or two Stargrunt squads? Should the 6:4 ratio be maintained or should the player be free to find his own balance? Any comments, anyone? I'm planning to use Up Front stats, and maybe ASL stats, to come up with standard WWII squads. British morale should be high, but leadership should be average (or less). German morale and leadership should both be high (at least up to late 1944 battles). Russian morale should be average and leadership should be below average. French and Italian morale should be low and leadership should be low (although if you want a difference, give Italians low morale and average leaders and French average morale and low leaders). American units should be average/average. Japanese units should be high morale and average (or even low) leadership. Note that the above should be adjusted for elite units (the occasional Italian unit, for instance, could have high/high). I hope this helps, and I'd like to hear from others who have tried this.