Stargrunt 2 questions

2 posts ยท Jun 18 1996 to Oct 2 1996

From: M.J.Elliott@u...

Date: Tue, 18 Jun 1996 11:58:57 -0400

Subject: Re: Stargrunt 2 questions

> Anyway, here are a few questions that came up. Some of these might be

Apologies for delay in reply. See other mail for reason (!!!)

> Q) What if your squad wants to do small arms ranged fire against a

> armed with a variety of weapons)?

See p.37 Individual Fire of Support Weapons. Each support weapon requires a
separate Action to fire.

> Q) What happens if an individual has attached themselves to a squad,

Yes, an independent figure that is currently attached to a unit is treated as
amember of the unit. If he is unattached, he is therefore independent, so
apply rules for Firing at Independent Figures (p.26). If currently a
member of a Detached Element then apply rules for such (pp.17-18).

> Q) If a panicked squad is charged, do they stand against the charge or

A panicced squad cannot perform any actions, but taking a Confidence Test is
not an action. The panicced squad takes the CL Test. If it fails it will
withdraw, if it passes it will fight. Panicced troops have frozen, but self
preservation will override the desire to hide if they are charged.

> Q) Why is there only hard and soft cover, but no "moderate" degree of

That seems reasonable to me 8-).

> Q) Hmmm, is impact vs. armor an open shift or not? We had an armor 1

No, its Closed Shift.

> Andrew E. B. Cowell

From: M.J.Elliott@u...

Date: Wed, 2 Oct 1996 04:59:28 -0400

Subject: Re: Stargrunt 2 questions

> Jake Rose wrote:
	  ^^^^^^^^^^^^^^
Please to hear that.

> 1. What about close combat VS vehicles or vehicle overrun of infantry?

Comments on this from some other players:
You dive under the tracks, and hope it doesn't hurt too much. 8-)

If you close assault a tank in SG2, it will run you over and squish you.

What you can do is conduct firing from point blank range. (Does anyone know of
a real life example of close assault on a modern tank? I don't.) Adam

Delafield

How about running up behind it to place grenades in its voonerables...? Dunno
if it'd work against modern tanks, but it worked well for Finnish troops
during WW2... Oerjan Ohlson

> 2. Rules on priority targets, though loose might be better, e.g.. I =

> trained my tankers and scouts (real life) to not engage that obvious =

Target priority is defined (on p.12) as "...THE GREATEST THREAT TO THE FIRING
UNIT..."

An already moved/ fired/ activated target is not much of a threat (well,

not 'till next turn...) but a unit that is providing overwatch and has yet to
fire would be much more so. I know that item (i) on p.12 suggests the

opposite but it all boils down to how _you_ define the term "greatest
threat". If you decide not to include item (i) because it doesn't fit your
force's training/doctrine then fine...

> 3. Can a unit that is suppressed in the open ever remove this =

A unit can attempt to remove a Suppression marker by using 1 action to do so
and rolling the appropriate die. It does NOT have to be in cover to do so.
(see p.18)

OTOH, a unit must be in cover (soft or hard) in order to reorganise (see

p.17)

Do not confuse Reorganisation with Remove Suppression - they are two
different actions.

> Please email your answers and or comments to:

Will do.

> Thanks,

Hope that helps.