From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Fri, 16 May 1997 09:31:15 -0400
Subject: Starfire/FT
> On Fri, 16 May 1997, Ground Zero Games wrote: > I think I've mentioned before that I have never played Starfire, and I don't think so, really. OK, both are simple 2D space combat games, but the games mechanics are really quite different from each other. Starfire has tech development more or less built into even the tactical rules, and there are more different tech toys (which FT rationalize as "beams" or similar:); but it is much harder to adapt to other SF backgrounds. (OK; in a Starfire campaign you write up your own background, but it's a lot harder doing, eg, B5 battles in Starfire than in Full Thrust.) The mechanics also forces some... interesting... new sets of physics onto the players (and game designers :/ ), which FT doesn't (not nearly to the same extent, at least). And, of course, Starfire isn't intended for use with models:) > Now that FT is well enough established that this isn't a problem, I don't think so (since TFG has sold the rights to Marvin), but TFG may have some copies of the -92 edition left. There will be a 4th edition eventually, but it'll take a llloooonnnnngggg time 'til it is ready for electronic distribution, and even longer before it can be made available in printed form. Later,