Starfire/FT

1 posts ยท May 16 1997

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Fri, 16 May 1997 09:31:15 -0400

Subject: Starfire/FT

> On Fri, 16 May 1997, Ground Zero Games wrote:

> I think I've mentioned before that I have never played Starfire, and

I don't think so, really. OK, both are simple 2D space combat games, but the
games mechanics are really quite different from each other. Starfire has tech
development more or less built into even the tactical rules, and there are
more different tech toys (which FT rationalize as "beams" or similar:); but it
is much harder to adapt to other SF backgrounds. (OK;

in a Starfire campaign you write up your own background, but it's a lot harder
doing, eg, B5 battles in Starfire than in Full Thrust.) The mechanics also
forces some... interesting... new sets of physics onto the
players (and game designers :/ ), which FT doesn't (not nearly to the
same extent, at least).

And, of course, Starfire isn't intended for use with models:)

> Now that FT is well enough established that this isn't a problem,

I don't think so (since TFG has sold the rights to Marvin), but TFG may
have some copies of the -92 edition left. There will be a 4th edition
eventually, but it'll take a llloooonnnnngggg time 'til it is ready for
electronic distribution, and even longer before it can be made available

in printed form.

Later,