StarBlazers (off topic)

2 posts ยท Jul 29 1997 to Jul 30 1997

From: Paul Calvi <tanker@r...>

Date: Tue, 29 Jul 1997 19:08:02 -0400

Subject: StarBlazers (off topic)

With all the talk about B5 Wars I'd thought I'd stick in a reminder that
Mushashi Ent.'s StarBlazer's game will ship next month. The game is designed
for a hex map with ship counters but will have a line of minis as well
(although the largest mini is about the size of a FT cruiser).

From: Mark A. Siefert <cthulhu@c...>

Date: Wed, 30 Jul 1997 08:38:05 -0400

Subject: Re: StarBlazers (off topic)

> Paul Calvi wrote:

Funny you should mention it. I was involved in one last playtest before the
game goes to the printers. So far the system looks very good. The only problem
is that the game we played last night (33 EDF ships Vs. 37 White Comet Empire
ships) degenerated into confussion. If you do get the game, I reccomend you
keep the number of ships down to a battle ship, a couple of cruisers and a few
flotillas of destroyers
and/or frigates.
I played EDF last night, and I discovered that they are governed by two major
tactics: 1. Hold back until your wave motion cannons are charged. 2. Stick
together. Unfortunetly the EDF (which I was a part of) started breaking off
into groups and we got out butts kicked.

Later,