From: William Spencer <williamspencer@h...>
Date: Mon, 27 Mar 2000 12:46:27 PST
Subject: Re: Star Wars & Star Trek
Well, it depends which show you watched. Star Wars, yes. I recall reading somewhere that Lucas and his friends used WWII movies as reference for the dogfights in Star Wars. Fighter-based combat also is used in the movies for plot purposes: since the story focuses on individual characters, giving them individual ships is the best way to handle combat. (It's one reason why anime likes battlesuits so much.) Star Trek, the old show and Next Generation both use the silly "sit in one place and blast the other ship" method of combat, mainly 'cause they want to fit the fight on one screen, and don't have a big special effects budget. (One of the big laughs, for me, in Wrath of Kahn was the line about "Kahn's tactics clearly show two-dimensional thinking" - Star Trek always had two-dimensional combat, to that point!) Deep Space Nine and Voyager, however, thanks to computer graphics, did more interesting space combat. It's still slow (to give the characters time to explain their plans to the TV audience) and ridiculously close-ranged, but they are more active. Star Trek, however, is "soft" science - the dictates of a plot generally override the dictates of Real World physics and thinking. If you start poking holes in the inconsistencies of the show, you'll be poking all night...(Why don't they use realistic decontamination methods to avoid alien infections? Why don't they have decent firearms, instead of the slow and underpowered phaser? Why don't they have zero-gravity training in Starfleet? Why are the Borg, supposedly an ultra-adaptable race, so dull and predicatable? Why do we beam the command crew down to every hostile planet we come across?) Have fun poking. > Date: Sat, 25 Mar 2000 21:01:26 -0800 > millitary science. In Star Trek you have large ships with heavy guns > Actually, it doesn't really resemble much of anything. The ships don't