Star Wars: Ep 2 DS/SG/FMAS discussion

7 posts ยท May 17 2002 to May 22 2002

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Fri, 17 May 2002 10:47:28 -0400

Subject: Star Wars: Ep 2 DS/SG/FMAS discussion

[Warning Spoiler Material Enclosed - skip or delete if you wish to
preserve your Ep 2 ignorance]
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Stormtrooper VTOLS

The Republic's VTOLs were interesting. They seemed to combine either GMS or
SLAM (I'm a little curious about which) systems, a couple of turreted small
HELs (I'm assuming that is what the bubble pods were), some other turreted
HELs (on the front or APSWs if you prefer), and troop carrying capabilities.
They could almost be rated as open topped though as the interior was
unprotected. VTOL mobility.

ATAT Predecessors

We see an early 4-legged walker which is clearly an ATAT predecessor.
Not as heavily armoured, the trade federation's rolling rocket platforms can
knock them out. But they appear to have a fair armament suite (HELs again,
perhaps APSWs). They probably can carry troops, though we're not really
positive.

HEL/5 Artillery

I'm guessing this is what the direct fire beam artillery was. It seemed to
have good range (to be able to attack outgoing starships). Pretty powerful
stuff. Mobility? I think maybe grav.

Speeder Bikes

We see Anakin on a predecessor to the Imperial Scout Speeder Bike (and Dooku
now that I think of it).

Stormtroopers

Apparently well trained combat soldiers, but very respondent to authority
figures (or anyone who can pull off the command voice such as apparently that
cute little tart Amidala). Heavily armed, although apparently close assault is
their only combat tactic and cover is a foreign idea. And it remains unclear
what their armour will stop, as apparently it isn't blasters.

Trade Federation Droids

Combat automata. Well armed, but not terribly inventive nor really fast
enough to cope with lightsaber-swingers or even Stormtroopers. Didn't
see the need for central control in the same manner as in the first
movie - perhaps an improved autonomous design.

Trade Fed Improved Combat Droid (Possibly from the "other" tech army?)

Larger combat droid with more firepower. Perhaps treat them as PA in DS or SG
terms. Seem to be aggressive and also CA oriented.

Trade Fed rolling Terminator Droids

Larger rolling terminator droids. Fast, heavy PA in DS. Probably the same in
SG but armed with 2 x SAW. I run these as individual figures in SG and give
them an extra armour dice for shields.

Trade Fed rolling Rocket System

A portable SLAM platform or on-board light (or perhaps medium?)
artillery with a hi-mob wheeled chassis. Fast.

Lightsaber Swinging Jedi Knights

Veteran/Elite infantry, perhaps treat as PA in DS terms. In SG, they'd
get a base move of 10" I'd guess (2d10 combat move), have Close Combat
Weapons (+2 CC), have D10 armour (from parrying of blaster shots), and
have a capability to do ranged fire (short range only, D8 impact) for
telekinesis. Oh, and any unit that fires on them with energy weapons runs the
risk of a reflection. The Jedi unit could make a reaction test,
and if so the attack is reflected back and resolved with Jedi QD +
opponents FP dice against the opponent. (Note to self - use area effect
weaponry or slug throwers against the Jedi).

Now, which of our miniature casters is gonna make 1) Farmboy Guardian Galactic
Knight with Laser Sword 2) Small Green Garden Gnome with Laser Sword 3) Angry
Bald Galactic Knight with Laser Sword
4) Evil Ex-Galactic Knight with Laser Sword
5) Pretentious Bearded Scottish Galactic Knight with Laser Sword etc.

You just know there has to be an FMJ (Full Metal Jedi) supplement lurking
somewhere....

Jedi Powers for FMAS
- Telekinesis (force push)
- Celerity (Speed - both movement and combat)
- Defensive Movement (rolling, flipping, etc)
- Shot Blocking
- Shot Reflecting
- Throwing the Lightsaber
- Levitation of objects (quick fetch of dropped weapon, throwing of
heavy stuff at people)
- Command Voice
- Dark Side Lightning Bolts
- Energy Absorption or Deflection (but only if you are really good at
the Light side)
- Multi-attack (to take out multiple surrounding opponents in one flash
move)
- Sense Danger/Detect Evil/Detect Good

Final thoughts on Ep2: 1) Don't piss off the Garden Gnome. He's far more
dangerous than he appears.
2) Young men with strong force powers would _really_ be tempted to the
Dark Side by teenage dating situations (<sotto voce> "You want to go out with
me".... "you want to kiss me"....."you want to take off your...." etc.) 3) The
Republic is really really big 4) Apparently "taking cover" is not a concept
explored by the Republic or its enemies 5) Natalie Portman isn't hard on the
eyes 6) The dark side must have lots of recruits given the relationship
between men, puberty, teen angst, testosterone, and violence 7) Hidden
Message: Politicans are evil and can't be trusted

T.

From: Ground Zero Games <jon@g...>

Date: Fri, 17 May 2002 19:27:43 +0100

Subject: Re: Star Wars: Ep 2 DS/SG/FMAS discussion

> [Warning Spoiler Material Enclosed - skip or delete if you wish to
[snip]
> Stormtroopers

Hey, they've been using a copy of 40K as a training manual!
[Aside to Tony: have you got to make sure the new computer game is crap
so that it accurately reflects the tabletop game....? <GRIN>]

[snip]

> Final thoughts on Ep2:

Seen the amateur short, "American Jedi"? If not, search it out on the web and
download it NOW!!! "I sense much beer in you...."

> 5) Natalie Portman isn't hard on the eyes

...And, like Michelle Trachtenberg, she's now old enough (in RL) to be
"legally droolable", isn't she? <GRIN>

> 7) Hidden Message: Politicans are evil and can't be trusted

Tom, you really need George Lucas to tell you THIS.....?

;-)

From: Tony Francis <tony.francis@k...>

Date: Mon, 20 May 2002 09:26:16 +0100

Subject: Re: Star Wars: Ep 2 DS/SG/FMAS discussion

> Ground Zero Games wrote:

> Hey, they've been using a copy of 40K as a training manual!

From: Ground Zero Games <jon@g...>

Date: Mon, 20 May 2002 18:19:34 +0100

Subject: Re: Star Wars: Ep 2 DS/SG/FMAS discussion

> Ground Zero Games wrote:

....Er, a frightening what? Did something get munched from the middle of this
mail?
> I've been trying to 'pervert' the rest of the team into trying SG2, to

Good chap!  ;-)

From: Laserlight <laserlight@q...>

Date: Mon, 20 May 2002 14:34:09 -0400

Subject: RE: Re: Star Wars: Ep 2 DS/SG/FMAS discussion

> Ground Zero Games wrote:

> ....Er, a frightening what? Did something get munched from the middle

The Inquisitors censored it--it should have been something like
"frightening, almost fanatical devotion to the...er...AAAARGH!"

From: Tony Francis <tony.francis@k...>

Date: Tue, 21 May 2002 10:35:01 +0100

Subject: Re: Star Wars: Ep 2 DS/SG/FMAS discussion

> laserlight@quixnet.net wrote:

> Ground Zero Games wrote:
they
> have a frightening
Close enough to not matter... I'm not quite sure what happened to the end of
the sentence!

;-)

From: Richard Kirke <richardkirke@h...>

Date: Wed, 22 May 2002 13:54:03 +0000

Subject: Re: Star Wars: Ep 2 DS/SG/FMAS discussion

> "frightening, almost fanatical devotion to

Noone expects the inquisition!