"standard designs"

5 posts ยท Dec 18 2002 to Dec 19 2002

From: Foxx Travis <lordkalvin2002@y...>

Date: Wed, 18 Dec 2002 11:41:26 -0800 (PST)

Subject: "standard designs"

Got a question. Forgive me if asked before, but I'm new to this list.

Has anyone done "standard designs" for all or some of the GZG Dirtside
miniatures (CM Productions?)? Like the Fleet Books for Full Thrust.

How about other common Sci-Fi genres?

I really like the ability to design specific miniatures into a game, but it
would be nice to have
ready made "elements" for quick "pick-up" games.

From: Michael Brown <mwbrown@s...>

Date: Wed, 18 Dec 2002 16:16:46 -0800

Subject: RE: "standard designs"

Any chance your are a Piper fan?

Michael Brown

[quoted original message omitted]

From: Laserlight <laserlight@q...>

Date: Wed, 18 Dec 2002 19:44:37 -0500

Subject: Re: "standard designs"

> Got a question. Forgive me if asked before, but I'm

Welcome to the List...

> Has anyone done "standard designs" for all or some of

There are certainly several galleries of pre-designed vehicles
available, although I'm not aware of any that are The Official Stats for The
Official Minis. Pick what you like. Here's a place to get started:
http://wind.prohosting.com/~warbard/ds2.html

From: John Atkinson <johnmatkinson@y...>

Date: Wed, 18 Dec 2002 17:31:49 -0800 (PST)

Subject: Re: "standard designs"

> --- Laserlight <laserlight@quixnet.net> wrote:

> There are certainly several galleries of

Problem is that there are too many design philosophies and technological
choices out there for ground vehicles.

Pick what you like. Here's
> a place to get

Ummm... it got revamped. Nice.

I also have a couple vehicle designs on my website.

www.angelfire.com/va/basileus/Rhomaioi.html

From: Foxx Travis <lordkalvin2002@y...>

Date: Thu, 19 Dec 2002 10:23:49 -0800 (PST)

Subject: RE: "standard designs"

How did you guess?! Ha, ha

Yes, I love his stories. Especially the computers that take up whole buildings
and even larger!

> --- Michael Brown <mwbrown@sonic.net> wrote:
<<snipped>>