Spinal Mounts

7 posts ยท Feb 24 1999 to Feb 24 1999

From: Michael Brown <mwbrown@s...>

Date: Tue, 23 Feb 1999 20:27:32 -0800

Subject: Spinal Mounts

I played FT last night, and EFSB a couple of weeks ago, which got me thinking
about Spinal mounts ala Traveller. I am starting to think along the lines of
the Beam weapons in EFSB, or high number FB Beam batteries. My first take is
20% of total mass and cost 3xMass used and only allowed the Front arc.. Effect
is 1 die per mass as Beams or? My goal is to make them cost effective only on
the larger ships i.e. mass 100+.

Thoughts? Flames?

From: Chris Lowrey <clowrey@p...>

Date: Tue, 23 Feb 1999 23:26:55 -0600

Subject: Re: Spinal Mounts

> I played FT last night, and EFSB a couple of weeks ago, which got me
Effect
> is 1 die per mass as Beams or ? My goal is to make them cost effective
If you've ever played the game Starmada, that kinda how the Spinal Mounts work
on their ships, though they have a more restricted firing arc.

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Wed, 24 Feb 1999 05:04:09 -0800

Subject: Re: Spinal Mounts

> I played FT last night, and EFSB a couple of weeks ago, which got me

Michael,

I'm not sure I understand what you're doing with the MASS and POINT COST
numbers. Perhaps you might put it a different way so I can understand it
better.

From: Robert Crawford <crawford@k...>

Date: Wed, 24 Feb 1999 08:22:17 -0500

Subject: Re: Spinal Mounts

> On Tue, Feb 23, 1999 at 08:27:32PM -0800, Michael Brown wrote:

        I've just treated spinal mounts as single-arc beams. For
example, a FB 56-mass ship with a Class-4 battery and thrust 6. See

From: Michael Brown <mwbrown@s...>

Date: Wed, 24 Feb 1999 05:44:33 -0800

Subject: RE: Spinal Mounts

Weapon: Mass Cost Spinal Mount 20% of ship massX3

A spinal mount takes 20% of the total mass of the ship. For example a spinal
mount on a mass 100 ship is 20 mass and costs 60 points (20x3). Damage done is
as for standard beams with 1 die rolled for every 2 mass of the weapon.

Michael Brown
[quoted original message omitted]

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Wed, 24 Feb 1999 07:48:26 -0800

Subject: Re: Spinal Mounts

> I've just treated spinal mounts as single-arc beams. For

I see. You haven't modified the rules at all. You've just stuck a big gun on a
small (comparatively) ship. I can see why it's more effective on larger hulls.

From: Robert Crawford <crawford@k...>

Date: Wed, 24 Feb 1999 11:02:32 -0500

Subject: Re: Spinal Mounts

> On Wed, Feb 24, 1999 at 07:48:26AM -0800, Sean Bayan Schoonmaker wrote:

        Yeah -- no new rules, just a different design. I haven't had
a chance to try this ship out, but I like it on paper. A little
larger ship could carry a Class-5 and a Firecon, but I don't think
it would be as able to take damage. Since I have four of these figures, I like
the thought of having a few of these in a battle line.