From: Charles Taylor <charles.taylor@c...>
Date: Wed, 07 Jun 2000 19:52:47 +0100
Subject: Spinal Mount Weapons
Apologies if this is the second of two very similar posts from me on this subject, but the previous one AFAIK has gotten lost in cyberspace :-( Some thoughts on really big weapons in FT: Spinal Mount Nova Cannon (SMNC) Does anyone else think that this weapon could be affected by PDS fire, KV scatterguns, and fighters in the same manner as the (similar PSB) Phalon plama bolt? Note that to use PDS, scatterguns, or fighters, the ship or fighter must be within the blast radius of a PBL (except in the case of PDS/scattergun used for area defence) this does not have to be the case when attacking a SMNC shot (up to 3MU diameter as opposed to 6MU for PBL). Wave Guns Possibly the attacks of these could be affected as above? I'm uncertain about the random recharging rate, it may be simpler to have a wave gun fire say once every second turn (like a PBL). We could even go this far: Wave Gun Fire Rate Mass Cost every 2 turns 12 36 every 3 turns 8 24 etc. An alternative idea that I like (based on a terran weapon used in Starcraft, as well as numerous anime sources): The player must specify that the wave gun is to be fired during the firing phase of the turn _before_ the turn in which it fires, it then spends the remainder of that turn 'charging up' with a noticeable power surge and visuals :-) EFSB Heavy Beam system These have an interesting mechanic, similar (but not the same) to a heavier Pulse Torpedo or a K-gun. I would like to see these fully stated up as a weapon system (pulse-beam, railgun?). A quick moment with a spreadsheet results in: EFSB heavy Beam is roughly equivalent to 1.55 pulse torps per energy point, or a class 3.5 K-gun per energy point. Based on the pulse torp values: Beam Power System: MASS = 5 x capacity, COST = MASS x recharge rate x 3 Beam Projector (1 arc): MASS = max output, COST = MASS x 3 Add +1 MASS to Beam Projector to add PDS capability. > From the B5 background, maximum capability by nation: Earth-Force & Narn: Beam Power System (BPS) Max capacity 6, recharge 3/turn Beam Projector (BP) Max output = 3 (or random, avg = 3) Mimbari: BPS Max capacity 12, recharge = 7 (or random, avg = 7) Old Ones:??? Other ideas: Well, a SMNC is MASS 20, COST 60, for slightly less MASS we could fit a Class-5 Beam Battery (MASS 16, COST 48, Range 60 MU) for twice as much, we have a Class-6 (MASS 32, COST 96, Range 72 MU) evern further, Class-7 (MASS 64, COST 192, Range 84 MU) big enough spinal mount? - doesn't have the punch of say an SMNC (average damage of a Class-7 at <=12 MU is just over 5 boxes vs unshielded, average damage of SMNC at 6-24MU is 21 boxes) but you can still manoeuvre, use shields, other weapons, etc. and it has a longer range. Or, buy small beam batteries, & mount them in parallel - cheaper, but less range. For Kra'Vak, simply buy a bigger K-gun A K-8 takes up 20 MASS, and has COST 80, it does an average of over 14 boxes (if it hits), but it has only a middling range. Sa'vasku and Phalons are already equipped with big guns (SV can simply push a LOT of energy through their stinger nodes, Phalons have PBL's enough said). Anyway, just my idle musings,