Now that the Olypmics are over, the thought of what future sporting events
might look like comes to mind.
There is already FT racing which would be reconfigured into some sort of
luge/bob sledding by incorporating no-thrust ships hurtling through a
course bordered by planets/black holes. You would get an initial thrust
boost from a single shot booster pack, then would have to navigate a
course that goes around various planets/black holes.
Perhaps some sort of Soccer/football with tractor beams and small
asteroids.
Asteroid slalom with escorts passing through an asteroid field the long way.
Asteroid curling - the asteroid is given an initial shove by the
???(whatever the pushing person is called) then, in reverse of curling, is
slowed by escorts until it reaches the "house".
Freestyle skating - An escort ship is given 20-30 thrust points to use
in a "program" where they must perform a certain set of spins, rotations and
such within a defined area. Points given for speed, use of space, flight
patterns in geometric shapes etc. Perhaps new rules for rotation
(i.e. you can use 2-3 thrust points to get more revolutions in a shorter
time span (i.e. a triple lutz vs. a double).
> On Mon, Feb 25, 2002 at 11:19:06AM -0700, B Lin wrote:
Something like "no main drive, just thruster pushes" could work -
as/when we get gravity rules, this could be done in-game.
I must say, the time scale of most of these doesn't seem to make for a very
attractive spectator sport. Sort of like a transatlantic sailing race.
I would think more along the lines of zero-g squash, handball, or
gymnastics.
Greetings Karl Heinz
[quoted original message omitted]
I wasn't thinkig in terms of real games, more along the lines of what could FT
rules be used for.
Obviously a custom designed game system would probably yield better results,
but it's always fun to see what you can cover with the FT rules.
--Binhan
> -----Original Message-----
Karl:
> I must say, the time scale of most of these doesn't seem to make for
Just change the scale. 1mu = 10m, 1 turn = 1 second, or something like that.
[quoted original message omitted]
They'll probably just add them in as a running logo across the Tri-D
screen. Or perhaps there will be corporate sponsorship of each asteroid, so
each one has a patch that is smoothed off and has the logo splayed across it,
so that each time there is a closeup of the asteroid you get a shot of the
logo. I would assume that each ship would have a bevy of logos on it, like
NASCAR racers. Most of the promotion would
probably be pre-and post game when the ships were gathered close
together.
--Binhan
> -----Original Message-----
> At 10:46 25/02/02 +0100, Karl Heinz wrote:
asteroid
> races would look on TV
In big bright neon colours:)
Karl asked:
> Also, how do you see sponsor's logos in the blackness of space ?
There is a class ("Chairman") of Alarishi heavy cruisers, of which each ship
carriers the logo of its corporate sponsor. Fortunately I haven't had to
actually *paint* these ships yet, although I think I might be able to manage
the Han Bank logo.
You are one sick puppy. <grin> I like that in a vac-head... <VBG>
Actually these sound kind of interesting.
Gracias,
Glenn/Triphibious@juno.com
This is my Science Fiction Alter Ego E-mail address.
Historical - Warbeads@juno.com
Fantasy and 6mm - dwarf_warrior@juno.com
> On Mon, 25 Feb 2002 11:19:06 -0700 "B Lin" <lin@rxkinetix.com> writes:
<snip>
> I must say, the time scale of most of these doesn't seem to
Spectator zero-g sports? Well there is this little planet out near
Barnard's Star where the locals perform... oh, Hi Beth!... I'll tell you
later. <grin>
Gracias,
Zero Gee ballet could replace ice dancing any day now for my money. My
suggested event would be the low-orbit sky dive. Low time to ground =
good, really short times = bad.
> K.H.Ranitzsch wrote:
> I must say, the time scale of most of these doesn't seem to make for a
you
> can use 2-3 thrust points to get more revolutions in a shorter time