Solitaire Full Thrust Ideas

1 posts ยท Nov 15 1996

From: Game Masters <bill3@s...>

Date: Fri, 15 Nov 1996 08:15:19 -0500

Subject: Solitaire Full Thrust Ideas

> timj@uk.gdscorp.com wrote:

> I used trek73 that is based on SFB, text based game but it had a

I happen to be the original author of Trek73.  Written in HP/2000 BASIC,
it was orginally placed on the computers at City College of San Francisco,
California. Later, it mysteriously appeared on the Data General NOVA systems
of the Lawrence Hall of Science, at University of California, Berkeley. From
there, it migrated out to the world.

Now, 23 years later, I'm in a position to code another space battle
simulation. Full Thrust caught my attention because of its simplicity (vector
movement, weapon rolls, and damage assessment). Please send me