Snow Job

4 posts ยท Feb 8 2002 to Feb 8 2002

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Thu, 7 Feb 2002 20:13:32 -0500

Subject: Snow Job

My thoughts on winter weather FX:

Decrease motivation of troops 1 level. No one likes crappy weather. (A few
spec ops freaks who love bad weather because no one else does to the
contrary).

If the snow is ankle deep, no impact on infantry or vehicle movement. If it is
knee deep, drop infantry movement one die type (if have snowshoes,
or other snow mobility, no penalty). (6" -> 4"). Vehicles treat terrain
as one class worse (walker, wheeled or GEV) - tracked or grav ignore. If
snow is waist deep, infantry may not move without snowshoes or grav
belts (or move at 1"/move). Vehicles treat terrain as two classes worse
(grav unaffected, tracked 1 class worse).

Snowing:
Light snow - no penalty
Heavy snow - visibility may be restricted to 10" or less.
Blizzard - visibility may be 2" or less.

Wounds: For each two turns a casualty goes unresolved, add a 1 point penalty
to the resolution roll.

Dangers in snow include 1) getting lost, 2) getting stuck, 3) going through
ice, 4) vehicle stalling and not starting, 5)
hypothermia/frostbite if you get wet and don't get dry and warm fast, 6)
avalanches in alpine regions and 7) Polar Bears!

Temperature/Weather tolerance is also relative. A temperature and snow
conditions bad enough to drop the average LLAR soldier 1 motivation level may
not even be noticed by an IAS or ScanFed soldier. Canadians
are known to wear shorts and T-shirts in December....

This thought also applies to soldiers fighting other foreign climates, like
the CampCon scenarios that pit the ESU against the New Providence Militia. New
Providence is a wet, chilly world. If the ESU are forced to fight a lengthy
campaign, they will rather rapidly lose heart based on the singularly
unpleasant weather. The New Providence Militia, OTOH, are very used to the
weather and can keep going in rain and storm conditions that will render the
ESU virtually immobile.

From: Randall L Joiner <rljoiner@m...>

Date: Thu, 07 Feb 2002 21:43:15 -0500

Subject: Re: Snow Job

And mine added...

Don't forget daylight shortness/non-existance.

I'd suggest "random" sink holes in anything but flat terrain with snow
> 6"

Ambushes and/or cover by trained weather troops should be more effective
in 6" or greater. (Still remember some Arctic boys I heard about digging
tunnels and sink holes in heavy snow conditions.

Ice should play a major threat. Snow can and will cover rivers and streams,
even small ponds and very small lakes.

Fresh snow on trees can be very dangerous too. Any sort of movement, or

heat, can bring tons of white stuff down on you, if it's heat caused, the
first might be melted. Can you say buried in snow and soaking wet?

Snow glare can be a problem too, unless you wear you shades. Which brings
another danger to troops, Sun-burn and wind-burn, while not
life-threatening, will decrease troop effectiveness.

Rand.

> At 08:13 PM 2/7/02 -0500, Tomb wrote:
If
> it is knee deep, drop infantry movement one die type (if have
If
> snow is waist deep, infantry may not move without snowshoes or grav

From: KH.Ranitzsch@t... (K.H.Ranitzsch)

Date: Fri, 8 Feb 2002 07:04:30 +0100

Subject: Re: Snow Job

[quoted original message omitted]

From: Derek Fulton <derekfulton@b...>

Date: Sat, 09 Feb 2002 02:19:59 +1100

Subject: Re: Snow Job

> At 08:13 7/02/02 -0500, you wrote:

Also Altitude might have a effect on the performance of your miniatures,

causing fatigue through lack of oxygen.

Cheers