Ships steaming status

2 posts ยท Feb 12 1998 to Feb 14 1998

From: Phillip E. Pournelle <pepourne@n...>

Date: Thu, 12 Feb 1998 12:30:55 -0800

Subject: Ships steaming status

In the United States Navy we have what are called steaming status that
determine where our people are and how the ship is configured:
        Condition I - General Quarter, all stations manned including DC.
        Condition II - Wartime Missions: Specific wartime mission
stations manned and enough to defend ourselves. Like CIII with a little more.
                CII/AS - Anti-submarine Warfare
                CII/AW - Anti-air warfare
                CII/Strike - Fire missions for Tomohawk or guns, etc.
        Condition III - Wartime Steaming.  At least a third of the crew
up and at least half of all offensive weapons stations manned and ready for
brief fight. All defensive systems loaded for at least one engagement. The
flying DC squad is manned in DC central.
        Condition IV - PeaceTime Steaming.
These cover where personnel are and how DC fittings (doors, hatches, etc) are
set. There are other things that are more detailed but that would be too
detailed and run into classification issues.

Gort, Klaatu barada nikto!

From: Roger Burton West <roger@f...>

Date: Sat, 14 Feb 98 22:09:56 GMT

Subject: Ships steaming status

> On Thu, 12 Feb 1998, Phillip E. Pournelle wrote:

> In the United States Navy we have what are called steaming status that

I seem to recall SFB had something similar - it struck me as a very good
idea there, particularly with all the multi-turn-arming weapons it used.
It would be pretty tricky to bolt this onto FT, though; since there's no
system for bringing ship systems on/off-line other than damage control,
you'd need to write that too...

Good idea, adds flavour to scenarios, let us know if you make it work!
:)

Cheers,