Ship Designs for Review

7 posts ยท Dec 12 2001 to Dec 12 2001

From: Z. Lakel <zlakel@t...>

Date: Tue, 11 Dec 2001 21:43:47 -0500

Subject: Ship Designs for Review

I was wondering if any of you could critique these ship designs that I
have come up for my to-be-written minor power.  I know they're not
strictly canon and that they tend to be a bit big for their stated
class, but i couldn't get a descent ship w/ a cloaking device any other
way. All are FTL capable. All weapons are default # of arcs unless noted.

SN-B
Cost: 74 Mass: 17 Hull: 4 Thrust: 4 Systems: 1 x Pulse Torp, 1 arc 1 x PDS 1 x
Cloak 1 x Firecon

WE Cost: 258 Mass: 62 Hull: 16 Thrust: 4 Systems: 1 x Class 1 2 x Pulse Torps,
3 arc each 2 x PDS 1 x Screen 1 x Cloak 2 x Firecon

F5R Cost: 82 Mass: 20 Hull: 5 Thrust: 6 Systems: 1 x Class 1 1 x Class 2 1 x
PDS 1 x Cloak 1 x Firecon

Skyhawk Cost: 136 Mass: 33 Hull: 10 Thrust: 4 Systems: 1 x Class 1 2 x Class 2
2 x PDS 1 x ADFC 1 x Cloak 1 x Firecon

K5R Cost: 321 Mass: 76 Hull: 20 Thrust: 4 Systems: 1 x Class 1 2 x Class 2 2 x
Pulse Torp, 2 arc each 2 x PDS 1 x ADFC 1 x Screen 1 x Cloak 2 x Firecon

K7R Cost: 374 Mass: 90 Hull: 26 Thrust: 4 Systems: 1 x Class 1 3 x Class 2 2 x
Pulse Torp, 2 arc each 2 x PDS 1 x ADFC 1 x Screen 1 x Cloak 2 x Firecon

K7A Cost: 374 Mass: 90 Hull: 26 Thrust: 4 Systems: 1 x Class 1 3 x Class 2 12
x PDS 1 x ADFC 1 x Screen 1 x Cloak 2 x Firecon

K7M Cost: 367 Mass: 90 Hull: 30 Thrust: 4 Systems: 1 x Class 1 1 x Nova Cannon
1 x PDS 1 x Cloak 1 x Firecon

Sparrowhawk Cost: 382 Mass: 92 Hull: 26 Thrust: 4 Systems: 1 x Class 1 3 x
Class 2 2 x Pulse Torp, 3 arc each 2 x PDS 1 x ADFC 1 x Screen 1 x Cloak 2 x
Firecon

C7R Cost: 503 Mass: 120 Hull: 30 Thrust: 4 Systems: 1 x Class 1 4 x Class 2 2
x Pulse Torp, 3 arc each 3 x PDS 1 x ADFC 2 x Screen 1 x Cloak 3 x Firecon

Condor Dreadnaught Cost: 840 Mass: 200 Hull: 45 Thrust: 4 Systems: 2 x Class 1
6 x Class 2 5 x Pulse Torp, 3 arc each 6 x PDS 1 x ADFC 2 x Screen 1 x Cloak 3
x Firecon

From: Beth Fulton <beth.fulton@m...>

Date: Wed, 12 Dec 2001 14:25:47 +1100

Subject: RE: Ship Designs for Review

G'day,

I guess its part of the desired flavour of your minor power to have cloaks?
They can be fun, but to be honest quite often they're not worth it in "normal
FT" games, at least that's my experience. However, if you have a killer reason
for having them...;)

Cheers

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Wed, 12 Dec 2001 14:49:39 +1100

Subject: RE: Ship Designs for Review

On Wednesday, December 12, 2001 1:44 PM, Z. Lakel
> [SMTP:zlakel@tampabay.rr.com] wrote:

Replace the PTorps on all the ships under 100 mass with SMRs/SMR(er)s.
This gives you a larger and more meaningful weapons envelope, as cloaks can be
very hit or miss for attack purposes.

All other ships with Ptorps should have the maximum 3 arcs.   Ptorps are
best as either long range sniping weapons or "in-your-face" heavy attack
weapons.  It would also help to have at least 1 class-3 beam on each of
those so you have some means of reply in very long range fights. Also add and
extra firecon to every ship for redundancy, otherwise you will find yourself
without when surrounded.

From: Z. Lakel <zlakel@t...>

Date: Tue, 11 Dec 2001 22:55:10 -0500

Subject: Re: Ship Designs for Review

My reason actually was that the miniatures I have are all old Task Force Games
Star Trek Romulans. Also, I envisioned them using the cloak as a means to
approach within optimum range of the Ptorps which is admitedly a bit low when
compaired to standard beam batteries. Apart from the cloak, does anyone see
any points needing improvement?

Zachariah Lakel

> G'day,

From: John Atkinson <johnmatkinson@y...>

Date: Wed, 12 Dec 2001 04:33:24 -0800 (PST)

Subject: Re: Ship Designs for Review

> --- "Z. Lakel" <zlakel@tampabay.rr.com> wrote:

Real light on the PDSs. Maybe the cloak makes up for that (I havn't played
with cloaks enough to decide)
but against a carrier group or a missle-heavy task
force, you could be in trouble.

Also, on the escort cruiser I'd suggest having two ADFCs.

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Wed, 12 Dec 2001 19:06:57 +0100

Subject: Re: Ship Designs for Review

> Z Lakel wrote:

> I was wondering if any of you could critique these ship designs that I

What movement system do you use - Vector or Cinematic?
Which fire arcs (F, FP etc.) do the weapons cover?

You're *very* light on PDS. While missiles probably aren't that much of a
problem (depending on the exact cloaking rules you use though!), you're in
serious trouble against a carrier force. If their ships are in your effective
weapons range, your ships are close enough to *them* that their fighters can
catch you with their secondary move.

> SN-B

Design legal. If this is intended for Cinematic movement, thrust-4 is
much
too slow to aim a single-arc weapon though.

> WE

The ship only uses 60 Mass. Looks like 2 Mass of weapons that have gone
missing.

> F5R

All OK.

> K7A

Legal design, but as John A. said you definitely want a second ADFC -
remember, each ADFC only allows you to protect *one* friendly ship within 6".

> K7M

Design uses only 89 Mass; looks like 1 Mass of weapon/PDS missing

> Sparrowhawk

OK

> C7R

From: Z. Lakel <zlakel@t...>

Date: Wed, 12 Dec 2001 13:23:30 -0500

Subject: Re: Ship Designs for Review

From: "John Atkinson" <johnmatkinson@yahoo.com>:
> Real light on the PDSs. Maybe the cloak makes up for

The reason the ships have sparing point defence is that so long as they stay
in formation and since all but two or 3 of them have ADFC, they should be able
to support each other. I did want to put more on but the mass of the cloak
forbade it (mass 20 for the dreadnaught). If i was to remove the
cloak, I definatly would up PDS the fleet.  The only problem w/ my
mutual support idea as i see it is that the ships muct stay rather close
togther which limits their tacticle options.

Point taken for the excort criser.