From: Sir Didymus <didymus13@y...>
Date: Fri, 8 Apr 2005 15:48:18 -0400 (EDT)
Subject: [SGII] Vehicle Command Suite Effects and [FT] Japanese Fleet
Hi everyone, [SGII part] I just purchased Stargrunt II (yay) recently and i've been wondering about the CnC System that can be bought for vehicles. I know about the loss of a command vehicle/emplacement in DSII but I can't seem to find any crunchy game bits relating to the command suite in SGII. Aside from costing 8 capacity, what other effects does the command suite have on the game if on-table? I looked at quite a few FAQs but cannot find the info. I was tempted to say that while the command vehicle is on-table, all communications rolls are shifted up by one. (a SYS damage result would of course kill the CnC suite) It can be crewed by up to 4 people. (seems to be the norm in the back of the book and stargrunt.ca) Help? [FT part] I've only encountered one Japanese fleet writeup on the WWW and it was based on the WWII japanese fleet. Not being a WWII buff, I decided to go full on anime with the designs. I did try to remain as faithful to the mini as possible, which may explain some weird weapon choices. Design Philosophy: As WYSIWYG as possible, Large spinal weapons, SMLs, and dedicated carriers. Carriers have weak hulls and will require some protection. SSDs: http://wh40k.rimshot.org/comment.php?type=filemgmt&cid=22 Note: Musashi BDN missing 2 screens from the SSD. TMF and NPV are correct tho. I'll fix it over the weekend. Anyhoo, Please take a look and any CCs would be appreaciated.