From: Beth Fulton <beth.fulton@m...>
Date: Mon, 05 Oct 1998 09:21:26 +1000
Subject: Re: [SGII] These Aliens.... and [SG] Rules for aliens
> I just wonder where Beth got her wonderful toys, are they on the web
G'day guys,
I got my greys from Nic - that is they are the GZG greys. I got
one of
each of the poses - though I have made some modifications, after all
when you're living on a student budget having 3 "wounded" figures is a waste
of resources:)
So the list of guys are:
GD-01 Alien standing - now modified so that is holding a large (slightly
longer than average) "paralysis rod" (i.e. copper wire shaped to extend out of
the grey's hand).
GD-02 Alien standing with hand raised - now holding a "power sphere"
(i.e.
small ball bearing, though a bean-bag bean would work just as
well).
GD-03 Alien with Power sphere (unmodified).
GD-04 Alien with paralysis rod (unmodified apart from carefully bending
one arm to give it some animation).
GD-05 Alien pointing paralysis rod (unmodified).
GD-06 Female Alien/Human crossbreed - now with weird alien sensor
do-hicky
(i.e. carefully bent one arm and then stuck a piece of copper wire (which had
been bent into a figure 8 a top a short rod section
- sounds stupid,
but looks cool) onto her hand), though I'm concenviently ignoring the hybrid
status and she's just being painted up as a grey with the "hair" painted as
some sort of crest.
GD-07 Alien scientist/Examiner with "Medical Probe" - coolest by far (it
would have been sacrilege to modify).
GD-08 Injured alien, kneeling - I carefully bent this figure back so it
doesn't look like its kneeling hunched over hurt any more, rather it looks
like its kneeling to work on something and to complete the look I carefully
bent its free arm around and stuck a piece of alien equipment on the base in
front of it (small bead on very fine s shaped brass rod). Voila! Now have an
engineer or maybe even mortar grey (or something) rather than an injured grey
(which my husband would have delightedly thrown on the table at the first
opportunity <g>)
GD-09 Injured alien, sitting - this has been turned into a
communications specialist (probably), basically I cut off a 4 link piece of
one of those plastic pull ties (that are used to attached price tags to most
childrens
toys) and stuck it on the base in front of grey so now it looks like the thing
is channeling its thoughts rather than holding its guts in (my son
already calls it "Mummy's ET go-home alien").
GD-10 Dead alien (unmodified) - OK I've been beaten, even I can't think
of a way of making this guy (flat on his back, eyes closed, gashes on the
torso etc.) look like a functioning member of a squad, but if anyone else
can... :)
GD-13 Alien with "black box" (unmodified).
and then there's the victims/hangers-on:
GD-11 Male FBI agent with pistol.
GD-12 Female FBI agent with torch.
These last 2 don't need modification, besides my resident Scullyphile
(husband) is making sure I don't even think about it:)
As to greys with big guns, 1) Jon(GZG) I'd love a "greybo":) and 2) When I can
scrape enough money together again for another set of these guys (next year
probably), I'm going to give them big guns. I'm going to do this by lots more
careful bending of arms and then I'm going to use some of
those GW plastic guns (you can buy weapons sets/blisters which include a
sprue of metal and a sprue of plastic weapons which includes everything
from swords/shotguns down to pistols and other hand guns). I think that
some of the pistols, but the "hand flamers" in particular, would make damn
fine "big ray-guns" considering the dimensions of these little guys. I
also think the best way of putting them onto the figure would be to chop the
handgrip off the plastic gun, stick the barrel bit (how's that for use of
military jargon <g>) onto the top of the hand and then chop off the very
bottom of the grip and stick it onto the other side of the hand (the hands are
way too thin to actually drill through or play with too much). Anyway that's
my idea.
Until then it'll be my squad vs all those despicable human type platoons
that the guys here have already put together - thus the XCOM approach to
things may just give me a chance:)
Thanks for all your help,
Beth